WoW CameraOverShoulder Fix (DynamicCam) addon Dragonflight/Wrath of the Lich King Classic 2024
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wow addon CameraOverShoulder Fix (DynamicCam)

CameraOverShoulder Fix (DynamicCam)

Game Version: 10.0.5
Total Downloads: 11,328
Updated: Jan 25, 2023
Created: Mar 10, 2020
download CameraOverShoulder Fix (DynamicCam)Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
1.0b5 beta 149.70 KB Jan 25, 2023 10.0.5 1,205 download CameraOverShoulder Fix (DynamicCam) 1.0b5 betaDownload
1.0b4 beta 150.49 KB Jan 6, 2023 10.0.2 823 download CameraOverShoulder Fix (DynamicCam) 1.0b4 betaDownload
1.0b3 beta 147.21 KB Dec 29, 2020 9.0.2 6,972 download CameraOverShoulder Fix (DynamicCam) 1.0b3 betaDownload
1.0b2 beta 147.21 KB Oct 31, 2020 9.0.1 1,302 download CameraOverShoulder Fix (DynamicCam) 1.0b2 betaDownload
1.0b1 beta 142.44 KB Jun 22, 2020 8.3.0 977 download CameraOverShoulder Fix (DynamicCam) 1.0b1 betaDownload

Description

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With the launch of Legion, Blizzard (re-)introduced an experimental feature to WoW: the Action Camera. One of its capabilities is that you can set a certain camera shoulder offset.

There is one major problem though with the way the camera shoulder offset is currently implemented. The offset is determined by the console variable test_cameraOverShoulder. But the defined value has a different effect depending on whether you are mounted or not. The effect also depends on which mount you use or whether you are shapeshifted (Druid), in Worgen form, Ghostwolf (Shaman), Metamorphosis (Demon Hunter) etc…

It seems to me like the effective shoulder offset is calculated as a percentage of the current player model’s width. But I have no idea why this is so. Maybe someone at Blizzard thought it would actually be better this way. Or it was just not possible to implement a player-model-independent shoulder offset with the limited effort Blizzard could put into this experimental feature. Anyway, I liked to play WoW with a constant shoulder offset so much that I started to write this addon.

With CameraOverShoulderFix (or short cosFix) we are trying to achieve a constant shoulder offset at all times.

It can be run by itself or as a plugin to DynamicCam.

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