WoW Combat Mode addon Dragonflight/Wrath of the Lich King Classic 2024
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wow addon Combat Mode

Combat Mode

Game Version: 3.4.1 +3
Total Downloads: 4,119
Updated: Jan 9, 2023
Created: Dec 1, 2017
download Combat ModeDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
1.8.0 release 166.13 KB Jan 9, 2023 3.4.1 +3 276 download Combat Mode 1.8.0 releaseDownload
1.7.0 release 166.06 KB Oct 28, 2020 1.13.5 +1 995 download Combat Mode 1.7.0 releaseDownload
1.6.1 release 165.78 KB Oct 28, 2020 1.13.5 +1 34 download Combat Mode 1.6.1 releaseDownload
1.6.0 release 165.78 KB Oct 28, 2020 1.13.5 +1 23 download Combat Mode 1.6.0 releaseDownload
1.5.3 release 166.88 KB Feb 19, 2019 8.1.0 876 download Combat Mode 1.5.3 releaseDownload
1.5.2 release 165.78 KB Feb 19, 2019 8.1.0 34 download Combat Mode 1.5.2 releaseDownload
1.5.1 release 165.76 KB Feb 19, 2019 8.1.0 42 download Combat Mode 1.5.1 releaseDownload
1.5.0 release 165.76 KB Feb 19, 2019 8.1.0 +1 56 download Combat Mode 1.5.0 releaseDownload
1.4.1 release 166.23 KB Feb 18, 2019 8.1.0 52 download Combat Mode 1.4.1 releaseDownload
1.4.0 release 166.23 KB Feb 18, 2019 8.1.0 28 download Combat Mode 1.4.0 releaseDownload
1.3.1 release 167.35 KB Dec 13, 2017 7.3.0 1,083 download Combat Mode 1.3.1 releaseDownload
1.3.0 release 167.42 KB Dec 13, 2017 7.3.0 61 download Combat Mode 1.3.0 releaseDownload

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Description

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 NEW 1.8.0 Update for 2023!

* FULLY PLAYABLE IN PVP AND PVE *

** NOW SUPPORTS DRAGONFLIGHT & WOW WOTLK CLASSIC **

SOURCE CODE AVAILABLE — ACCEPTING PULL REQUESTS

 

Adds a keybind toggle and smart mouselook locking to World of Warcraft.  This AddOn should not interfere with your current hotkey setup or configuration.

This enables the binding of left and right mouse clicks, along with their respective modifier keys

 

HELP WANTED:  I’d love to see some great videos of questing/pvp/raid/dungeon action using this AddOn, if you make a video up I’ll feature it here. 🙂  Thanks Everyone!

 

JOIN US ON DISCORD https://discord.gg/5mwBSmz

 

 

 

 

 Features:

  • Handles Ground Targeting Skills (Releases cursor, returns after cast)
  • Handles Pet Casting / Move abilities (Releases cursor, returns after cast)
  • Mappable toggle and hold keys for Combat Mode
  • Mappable mouse clicks
  • Automatically releases the mouse cursor when specific frames are visible (Quest Text/Map/Bags etc) and returns to combat mode.   For example, you can open your bags, your mouse cursor is available and close them without having to re-enable Combat Mode.  This also works for questing.

Mouse1 and Mouse2 while in Combat mode have new functionality

DEFAULT CONTROLS

  • LEFT CLICK: ACTION BUTTON 1
  • RIGHT CLICK: ACTION BUTTON 2
  • CTRL RIGHT CLICK: ACTION BUTTON 3
  • CTRLLEFT CLICK: ACTION BUTTON 4
  • ALT LEFT CLICK: ACTION BUTTON 5
  • ALT RIGHT CLICK: ACTION BUTTON 6
  • SHIFT LEFT CLICK: ACTION BUTTON 7
  • SHIFT RIGHT CLICK: ACTION BUTTON 8

 

INSTRUCTIONS:  Install the AddOn and enter your Keybindings settings, you will find “Combat Mode” listed there.  Map the toggle key to a key of your choice to enable Combat Mode.  Pressing the Combat Mode hotkey will TOGGLE on and off.  When toggled off, your mouse buttons are remapped to what they were originally.  You may also use the HOLD keybind to enable or disable combat mode quickly.

 

KEYBINDING MOUSE CLICKS

You can change the keybinds in the interface options.

Simply type /cm or /combatmode or enter Interface Options -> Combat Mode

 

Features in Progress

  • Bugfixes
  • Improve detection of frames and interactions
  • Display user feedback when combat mode is toggled
  • Input instructions into combat mode bindings page

Added Compatibility With

  • Immersion
  • BagNon
  • GW2-ui
  • WeakAuras

ChangeLog

 

  • 1.8.0 Added support for Dragonflight.  Modified default controls for mouseclicks to actionbar items.  Fixed LUA bugs incompatible with latest release.
  • 1.7.0 Added new actions and modifiers (alt/shift) for click binding and fixed a bug where you had to press the enable key twice to start it
  • 1.6.1 Removed PVPReadyDialog as it was causing a bug
  • 1.6.0 Added support for Shadowlands & WoW Classic, fixed some long standing bugs
  • 1.5.3 Fixed flight paths
  • 1.5.2 Debugging code removed
  • 1.5.1 Refactoring
  • 1.5.0 Removed smart targeting, tons of bug fixes
  • 1.4.1 Fixed bug on load which required user to toggle twice to activate
  • 1.4.0 Added support for Battle for Azeroth + Changed Default Controls
  • 1.3.1 Found and fixed some edge cases where combat mode doesn’t release cursor
  • 1.3.0 Added additional keybinds
  • 1.2.9 Quality of life update. (doesn’t drop out when blocking frames are on screen)
  • 1.2.8 Added ability to rebind or disable Smart Targeting feature
  • 1.2.7 Rework of combatmode script, changed the way events are handled.
  • 1.2.6 Hold to release bug should be fully resolved
  • 1.2.5 Improved bug with Hold to Release which was introduced in 1.2.4, still happens on occasion
  • 1.2.4 Fixed bug when dropping combat mode with pet ability enabled
  • 1.2.3 Added support for Pet Move / Targeting abilities, releases cursor appropriately
  • 1.2.2 Further debugging and restructuring
  • 1.2.1 Bugfixes for Smart Targeting.  Jittery mouse issue resolved.
  • 1.2.0 Added Smart Targeting to Mouse1 clicks while in combat mode, added Keybinds
  • 1.1.0 Added Mouse Keybind support in Interface Options under “Combat Mode”
  • 1.0.9 Updated Keybindings to fix issue with selecting friendly targets.  Fixed GW2-ui compatibility.
  • 1.0.8 Updated Keybindings, added support for Transmogrification window
  • 1.0.7 Added support for GW2-ui AddOn
  • 1.0.6 Performance Enhanced for low CPU systems
  • 1.0.5 Added HOLD keybind to activate or switch modes, Added support for BagNon AddOn
  • 1.0.4 Fixed bindings issues
  • 1.0.3 Improved efficiency, refactored to prepare for additional features
  • 1.0.2 Fixed some typos
  • 1.0.1 Added Immersion AddOn compatibility
  • 1.0.0 Initial Release

 

Thanks to our contributors

spizypie – code updates during shadowlands

zaephirmoth – testing of initial release

 

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