|DeathKnell release||2.83 KB||Nov 1, 2020||9.0.1||4||Download|
|Deathknell.zip release||2.68 KB||Oct 14, 2020||9.0.1||32||Download|
|Deathknell.zip release||2.67 KB||Oct 14, 2020||9.0.1||5||Download|
|Death Knell release||2.68 KB||Mar 29, 2015||6.1.0||1,303||Download|
|DeathKnell release||2.65 KB||Oct 16, 2013||5.4.0||1,523||Download|
|DeathKnell release||2.65 KB||Jul 23, 2013||5.3.0||479||Download|
|DeathKnell release||2.64 KB||Jul 23, 2013||5.3.0||51||Download|
|Deathknell release||2.54 KB||May 31, 2013||5.3.0||359||Download|
|DeathKnell release||2.33 KB||May 27, 2013||5.3.0||95||Download|
Deathknell creates a custom healthbar as an enemy approaches ToD range, giving you plenty of warning so that you can make the most of your Five-point Palm Exploding Heart Technique! The in-game Death Note buff and spell-flash are not very responsive, which tends to cause bosses to die long before you are notified by the default UI, or any aura addons set-up to watch for the Death Note buff; this gets around that problem.
Type /deathknell <arg> where <arg> is worldboss, rareelite, elite, rare, normal, trivial or minus to toggle Touch of Death healthbars for different classes of enemies. Type /deathknellnotify <arg> where <arg> is worldboss, rareelite, elite, rare, normal, trivial or minus to toggle Touch of Death notifications in the same manner. Notifications are Raid Warning style call-outs in the middle of your screen, with an accompanying sound effect.
The bar can be moved by holding Alt and dragging.