PK
).F Wowbets/PK
.F Wowbets/LibDataBroker-1.1.luaPK
B.F
Wowbets/Libs/PK
B.F ! Wowbets/Libs/CallbackHandler-1.0/PK
fE~}$ $ 8 Wowbets/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua--[[ $Id: CallbackHandler-1.0.lua 965 2010-08-09 00:47:52Z mikk $ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 6
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs
local tconcat = table.concat
local assert, error, loadstring = assert, error, loadstring
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall
local function errorhandler(err)
return geterrorhandler()(err)
end
local function CreateDispatcher(argCount)
local code = [[
local next, xpcall, eh = ...
local method, ARGS
local function call() method(ARGS) end
local function dispatch(handlers, ...)
local index
index, method = next(handlers)
if not method then return end
local OLD_ARGS = ARGS
ARGS = ...
repeat
xpcall(call, eh)
index, method = next(handlers, index)
until not method
ARGS = OLD_ARGS
end
return dispatch
]]
local ARGS, OLD_ARGS = {}, {}
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
code = code:gsub("OLD_ARGS", tconcat(OLD_ARGS, ", ")):gsub("ARGS", tconcat(ARGS, ", "))
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
end
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
local dispatcher = CreateDispatcher(argCount)
rawset(self, argCount, dispatcher)
return dispatcher
end})
--------------------------------------------------------------------------
-- CallbackHandler:New
--
-- target - target object to embed public APIs in
-- RegisterName - name of the callback registration API, default "RegisterCallback"
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
-- TODO: Remove this after beta has gone out
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback"
if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
UnregisterAllName = "UnregisterAllCallbacks"
end
-- we declare all objects and exported APIs inside this closure to quickly gain access
-- to e.g. function names, the "target" parameter, etc
-- Create the registry object
local events = setmetatable({}, meta)
local registry = { recurse=0, events=events }
-- registry:Fire() - fires the given event/message into the registry
function registry:Fire(eventname, ...)
if not rawget(events, eventname) or not next(events[eventname]) then return end
local oldrecurse = registry.recurse
registry.recurse = oldrecurse + 1
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
registry.recurse = oldrecurse
if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued
for eventname,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for self,func in pairs(callbacks) do
events[eventname][self] = func
-- fire OnUsed callback?
if first and registry.OnUsed then
registry.OnUsed(registry, target, eventname)
first = nil
end
end
end
registry.insertQueue = nil
end
end
-- Registration of a callback, handles:
-- self["method"], leads to self["method"](self, ...)
-- self with function ref, leads to functionref(...)
-- "addonId" (instead of self) with function ref, leads to functionref(...)
-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
if type(eventname) ~= "string" then
error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
end
method = method or eventname
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
if type(method) ~= "string" and type(method) ~= "function" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
end
local regfunc
if type(method) == "string" then
-- self["method"] calling style
if type(self) ~= "table" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
elseif self==target then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
elseif type(self[method]) ~= "function" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
end
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
local arg=select(1,...)
regfunc = function(...) self[method](self,arg,...) end
else
regfunc = function(...) self[method](self,...) end
end
else
-- function ref with self=object or self="addonId" or self=thread
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
end
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
local arg=select(1,...)
regfunc = function(...) method(arg,...) end
else
regfunc = method
end
end
if events[eventname][self] or registry.recurse<1 then
-- if registry.recurse<1 then
-- we're overwriting an existing entry, or not currently recursing. just set it.
events[eventname][self] = regfunc
-- fire OnUsed callback?
if registry.OnUsed and first then
registry.OnUsed(registry, target, eventname)
end
else
-- we're currently processing a callback in this registry, so delay the registration of this new entry!
-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
registry.insertQueue = registry.insertQueue or setmetatable({},meta)
registry.insertQueue[eventname][self] = regfunc
end
end
-- Unregister a callback
target[UnregisterName] = function(self, eventname)
if not self or self==target then
error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
end
if type(eventname) ~= "string" then
error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
end
if rawget(events, eventname) and events[eventname][self] then
events[eventname][self] = nil
-- Fire OnUnused callback?
if registry.OnUnused and not next(events[eventname]) then
registry.OnUnused(registry, target, eventname)
end
end
if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
registry.insertQueue[eventname][self] = nil
end
end
-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
if UnregisterAllName then
target[UnregisterAllName] = function(...)
if select("#",...)<1 then
error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
end
if select("#",...)==1 and ...==target then
error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
end
for i=1,select("#",...) do
local self = select(i,...)
if registry.insertQueue then
for eventname, callbacks in pairs(registry.insertQueue) do
if callbacks[self] then
callbacks[self] = nil
end
end
end
for eventname, callbacks in pairs(events) do
if callbacks[self] then
callbacks[self] = nil
-- Fire OnUnused callback?
if registry.OnUnused and not next(callbacks) then
registry.OnUnused(registry, target, eventname)
end
end
end
end
end
end
return registry
end
-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
-- try to upgrade old implicit embeds since the system is selfcontained and
-- relies on closures to work.
PK
fE> 8 Wowbets/Libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
PK
*.F Wowbets/Libs/LibDataBroker-1.1/PK
fEJU 4 Wowbets/Libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
assert(LibStub, "LibDataBroker-1.1 requires LibStub")
assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0")
local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4)
if not lib then return end
oldminor = oldminor or 0
lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib)
lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {}
local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks
if oldminor < 2 then
lib.domt = {
__metatable = "access denied",
__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end,
}
end
if oldminor < 3 then
lib.domt.__newindex = function(self, key, value)
if not attributestorage[self] then attributestorage[self] = {} end
if attributestorage[self][key] == value then return end
attributestorage[self][key] = value
local name = namestorage[self]
if not name then return end
callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self)
end
end
if oldminor < 2 then
function lib:NewDataObject(name, dataobj)
if self.proxystorage[name] then return end
if dataobj then
assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table")
self.attributestorage[dataobj] = {}
for i,v in pairs(dataobj) do
self.attributestorage[dataobj][i] = v
dataobj[i] = nil
end
end
dataobj = setmetatable(dataobj or {}, self.domt)
self.proxystorage[name], self.namestorage[dataobj] = dataobj, name
self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj)
return dataobj
end
end
if oldminor < 1 then
function lib:DataObjectIterator()
return pairs(self.proxystorage)
end
function lib:GetDataObjectByName(dataobjectname)
return self.proxystorage[dataobjectname]
end
function lib:GetNameByDataObject(dataobject)
return self.namestorage[dataobject]
end
end
if oldminor < 4 then
local next = pairs(attributestorage)
function lib:pairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return next, attributestorage[dataobj], nil
end
local ipairs_iter = ipairs(attributestorage)
function lib:ipairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return ipairs_iter, attributestorage[dataobj], 0
end
end
PK
fE1a
- Wowbets/Libs/LibDataBroker-1.1/README.textileLibDataBroker is a small WoW addon library designed to provide a "MVC":http://en.wikipedia.org/wiki/Model-view-controller interface for use in various addons.
LDB's primary goal is to "detach" plugins for TitanPanel and FuBar from the display addon.
Plugins can provide data into a simple table, and display addons can receive callbacks to refresh their display of this data.
LDB also provides a place for addons to register "quicklaunch" functions, removing the need for authors to embed many large libraries to create minimap buttons.
Users who do not wish to be "plagued" by these buttons simply do not install an addon to render them.
Due to it's simple generic design, LDB can be used for any design where you wish to have an addon notified of changes to a table.
h2. Links
* "API documentation":http://github.com/tekkub/libdatabroker-1-1/wikis/api
* "Data specifications":http://github.com/tekkub/libdatabroker-1-1/wikis/data-specifications
* "Addons using LDB":http://github.com/tekkub/libdatabroker-1-1/wikis/addons-using-ldb
PK
y.F Wowbets/Libs/LibDBIcon-1.0/PK
fEA B Wowbets/Libs/LibDBIcon-1.0/Changelog-LibDBIcon-1.0-r40-release.txt------------------------------------------------------------------------
r40 | funkydude | 2014-10-14 20:53:21 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
A /tags/r40-release (from /trunk:39)
Tagging as r40-release
------------------------------------------------------------------------
r39 | funkydude | 2014-10-14 19:58:48 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
M /trunk/LibDBIcon-1.0.toc
bump toc
------------------------------------------------------------------------
PK
y.F ) Wowbets/Libs/LibDBIcon-1.0/LibDBIcon-1.0/PK
fEn)/ )/ : Wowbets/Libs/LibDBIcon-1.0/LibDBIcon-1.0/LibDBIcon-1.0.lua--[[
Name: DBIcon-1.0
Revision: $Rev: 34 $
Author(s): Rabbit (rabbit.magtheridon@gmail.com)
Description: Allows addons to register to recieve a lightweight minimap icon as an alternative to more heavy LDB displays.
Dependencies: LibStub
License: GPL v2 or later.
]]
--[[
Copyright (C) 2008-2011 Rabbit
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
]]
-----------------------------------------------------------------------
-- DBIcon-1.0
--
-- Disclaimer: Most of this code was ripped from Barrel but fixed, streamlined
-- and cleaned up a lot so that it no longer sucks.
--
local DBICON10 = "LibDBIcon-1.0"
local DBICON10_MINOR = tonumber(("$Rev: 34 $"):match("(%d+)"))
if not LibStub then error(DBICON10 .. " requires LibStub.") end
local ldb = LibStub("LibDataBroker-1.1", true)
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end
local lib = LibStub:NewLibrary(DBICON10, DBICON10_MINOR)
if not lib then return end
lib.disabled = lib.disabled or nil
lib.objects = lib.objects or {}
lib.callbackRegistered = lib.callbackRegistered or nil
lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib)
lib.notCreated = lib.notCreated or {}
function lib:IconCallback(event, name, key, value, dataobj)
if lib.objects[name] then
if key == "icon" then
lib.objects[name].icon:SetTexture(value)
elseif key == "iconCoords" then
lib.objects[name].icon:UpdateCoord()
elseif key == "iconR" then
local _, g, b = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(value, g, b)
elseif key == "iconG" then
local r, _, b = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(r, value, b)
elseif key == "iconB" then
local r, g = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(r, g, value)
end
end
end
if not lib.callbackRegistered then
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__icon", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconCoords", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconR", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconG", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconB", "IconCallback")
lib.callbackRegistered = true
end
-- Tooltip code ripped from StatBlockCore by Funkydude
local function getAnchors(frame)
local x, y = frame:GetCenter()
if not x or not y then return "CENTER" end
local hhalf = (x > UIParent:GetWidth()*2/3) and "RIGHT" or (x < UIParent:GetWidth()/3) and "LEFT" or ""
local vhalf = (y > UIParent:GetHeight()/2) and "TOP" or "BOTTOM"
return vhalf..hhalf, frame, (vhalf == "TOP" and "BOTTOM" or "TOP")..hhalf
end
local function onEnter(self)
if self.isMoving then return end
local obj = self.dataObject
if obj.OnTooltipShow then
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:SetPoint(getAnchors(self))
obj.OnTooltipShow(GameTooltip)
GameTooltip:Show()
elseif obj.OnEnter then
obj.OnEnter(self)
end
end
local function onLeave(self)
local obj = self.dataObject
GameTooltip:Hide()
if obj.OnLeave then obj.OnLeave(self) end
end
--------------------------------------------------------------------------------
local onClick, onMouseUp, onMouseDown, onDragStart, onDragStop, onDragEnd, updatePosition
do
local minimapShapes = {
["ROUND"] = {true, true, true, true},
["SQUARE"] = {false, false, false, false},
["CORNER-TOPLEFT"] = {false, false, false, true},
["CORNER-TOPRIGHT"] = {false, false, true, false},
["CORNER-BOTTOMLEFT"] = {false, true, false, false},
["CORNER-BOTTOMRIGHT"] = {true, false, false, false},
["SIDE-LEFT"] = {false, true, false, true},
["SIDE-RIGHT"] = {true, false, true, false},
["SIDE-TOP"] = {false, false, true, true},
["SIDE-BOTTOM"] = {true, true, false, false},
["TRICORNER-TOPLEFT"] = {false, true, true, true},
["TRICORNER-TOPRIGHT"] = {true, false, true, true},
["TRICORNER-BOTTOMLEFT"] = {true, true, false, true},
["TRICORNER-BOTTOMRIGHT"] = {true, true, true, false},
}
function updatePosition(button)
local angle = math.rad(button.db and button.db.minimapPos or button.minimapPos or 225)
local x, y, q = math.cos(angle), math.sin(angle), 1
if x < 0 then q = q + 1 end
if y > 0 then q = q + 2 end
local minimapShape = GetMinimapShape and GetMinimapShape() or "ROUND"
local quadTable = minimapShapes[minimapShape]
if quadTable[q] then
x, y = x*80, y*80
else
local diagRadius = 103.13708498985 --math.sqrt(2*(80)^2)-10
x = math.max(-80, math.min(x*diagRadius, 80))
y = math.max(-80, math.min(y*diagRadius, 80))
end
button:SetPoint("CENTER", Minimap, "CENTER", x, y)
end
end
function onClick(self, b) if self.dataObject.OnClick then self.dataObject.OnClick(self, b) end end
function onMouseDown(self) self.isMouseDown = true; self.icon:UpdateCoord() end
function onMouseUp(self) self.isMouseDown = false; self.icon:UpdateCoord() end
do
local function onUpdate(self)
local mx, my = Minimap:GetCenter()
local px, py = GetCursorPosition()
local scale = Minimap:GetEffectiveScale()
px, py = px / scale, py / scale
if self.db then
self.db.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360
else
self.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360
end
updatePosition(self)
end
function onDragStart(self)
self:LockHighlight()
self.isMouseDown = true
self.icon:UpdateCoord()
self:SetScript("OnUpdate", onUpdate)
self.isMoving = true
GameTooltip:Hide()
end
end
function onDragStop(self)
self:SetScript("OnUpdate", nil)
self.isMouseDown = false
self.icon:UpdateCoord()
self:UnlockHighlight()
self.isMoving = nil
end
local defaultCoords = {0, 1, 0, 1}
local function updateCoord(self)
local coords = self:GetParent().dataObject.iconCoords or defaultCoords
local deltaX, deltaY = 0, 0
if not self:GetParent().isMouseDown then
deltaX = (coords[2] - coords[1]) * 0.05
deltaY = (coords[4] - coords[3]) * 0.05
end
self:SetTexCoord(coords[1] + deltaX, coords[2] - deltaX, coords[3] + deltaY, coords[4] - deltaY)
end
local function createButton(name, object, db)
local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap)
button.dataObject = object
button.db = db
button:SetFrameStrata("MEDIUM")
button:SetSize(31, 31)
button:SetFrameLevel(8)
button:RegisterForClicks("anyUp")
button:RegisterForDrag("LeftButton")
button:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight")
local overlay = button:CreateTexture(nil, "OVERLAY")
overlay:SetSize(53, 53)
overlay:SetTexture("Interface\\Minimap\\MiniMap-TrackingBorder")
overlay:SetPoint("TOPLEFT")
local background = button:CreateTexture(nil, "BACKGROUND")
background:SetSize(20, 20)
background:SetTexture("Interface\\Minimap\\UI-Minimap-Background")
background:SetPoint("TOPLEFT", 7, -5)
local icon = button:CreateTexture(nil, "ARTWORK")
icon:SetSize(17, 17)
icon:SetTexture(object.icon)
icon:SetPoint("TOPLEFT", 7, -6)
button.icon = icon
button.isMouseDown = false
local r, g, b = icon:GetVertexColor()
icon:SetVertexColor(object.iconR or r, object.iconG or g, object.iconB or b)
icon.UpdateCoord = updateCoord
icon:UpdateCoord()
button:SetScript("OnEnter", onEnter)
button:SetScript("OnLeave", onLeave)
button:SetScript("OnClick", onClick)
if not db or not db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
end
button:SetScript("OnMouseDown", onMouseDown)
button:SetScript("OnMouseUp", onMouseUp)
lib.objects[name] = button
if lib.loggedIn then
updatePosition(button)
if not db or not db.hide then button:Show()
else button:Hide() end
end
lib.callbacks:Fire("LibDBIcon_IconCreated", button, name) -- Fire 'Icon Created' callback
end
-- We could use a metatable.__index on lib.objects, but then we'd create
-- the icons when checking things like :IsRegistered, which is not necessary.
local function check(name)
if lib.notCreated[name] then
createButton(name, lib.notCreated[name][1], lib.notCreated[name][2])
lib.notCreated[name] = nil
end
end
lib.loggedIn = lib.loggedIn or false
-- Wait a bit with the initial positioning to let any GetMinimapShape addons
-- load up.
if not lib.loggedIn then
local f = CreateFrame("Frame")
f:SetScript("OnEvent", function()
for _, object in pairs(lib.objects) do
updatePosition(object)
if not lib.disabled and (not object.db or not object.db.hide) then object:Show()
else object:Hide() end
end
lib.loggedIn = true
f:SetScript("OnEvent", nil)
f = nil
end)
f:RegisterEvent("PLAYER_LOGIN")
end
local function getDatabase(name)
return lib.notCreated[name] and lib.notCreated[name][2] or lib.objects[name].db
end
function lib:Register(name, object, db)
if not object.icon then error("Can't register LDB objects without icons set!") end
if lib.objects[name] or lib.notCreated[name] then error("Already registered, nubcake.") end
if not lib.disabled and (not db or not db.hide) then
createButton(name, object, db)
else
lib.notCreated[name] = {object, db}
end
end
function lib:Lock(name)
if not lib:IsRegistered(name) then return end
if lib.objects[name] then
lib.objects[name]:SetScript("OnDragStart", nil)
lib.objects[name]:SetScript("OnDragStop", nil)
end
local db = getDatabase(name)
if db then db.lock = true end
end
function lib:Unlock(name)
if not lib:IsRegistered(name) then return end
if lib.objects[name] then
lib.objects[name]:SetScript("OnDragStart", onDragStart)
lib.objects[name]:SetScript("OnDragStop", onDragStop)
end
local db = getDatabase(name)
if db then db.lock = nil end
end
function lib:Hide(name)
if not lib.objects[name] then return end
lib.objects[name]:Hide()
end
function lib:Show(name)
if lib.disabled then return end
check(name)
lib.objects[name]:Show()
updatePosition(lib.objects[name])
end
function lib:IsRegistered(name)
return (lib.objects[name] or lib.notCreated[name]) and true or false
end
function lib:Refresh(name, db)
if lib.disabled then return end
check(name)
local button = lib.objects[name]
if db then button.db = db end
updatePosition(button)
if not button.db or not button.db.hide then
button:Show()
else
button:Hide()
end
if not button.db or not button.db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
else
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
end
end
function lib:GetMinimapButton(name)
return lib.objects[name]
end
function lib:EnableLibrary()
lib.disabled = nil
for name, object in pairs(lib.objects) do
if not object.db or not object.db.hide then
object:Show()
updatePosition(object)
end
end
for name, data in pairs(lib.notCreated) do
if not data.db or not data.db.hide then
createButton(name, data[1], data[2])
lib.notCreated[name] = nil
end
end
end
function lib:DisableLibrary()
lib.disabled = true
for name, object in pairs(lib.objects) do
object:Hide()
end
end
PK
fE) , Wowbets/Libs/LibDBIcon-1.0/LibDBIcon-1.0.toc## Interface: 60000
## Title: Lib: DataBrokerIcon-1.0
## Notes: Allows addons to register to recieve a lightweight minimap icon as an alternative to more heavy LDB displays.
## Author: Rabbit
## X-eMail: rabbit.magtheridon@mail.com
## X-Category: Library
## X-License: GPLv2 or later
## X-Credits: copystring for Barrel.
## X-Curse-Packaged-Version: r40-release
## X-Curse-Project-Name: LibDBIcon-1.0
## X-Curse-Project-ID: libdbicon-1-0
## X-Curse-Repository-ID: wow/libdbicon-1-0/mainline
libs\LibStub\LibStub.lua
libs\CallbackHandler-1.0\CallbackHandler-1.0.lua
libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
LibDBIcon-1.0\LibDBIcon-1.0.lua
PK
y.F Wowbets/Libs/LibDBIcon-1.0/libs/PK
y.F 4 Wowbets/Libs/LibDBIcon-1.0/libs/CallbackHandler-1.0/PK
fE{͢# # K Wowbets/Libs/LibDBIcon-1.0/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua--[[ $Id: CallbackHandler-1.0.lua 895 2009-12-06 16:28:55Z nevcairiel $ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 5
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs
local tconcat = table.concat
local assert, error, loadstring = assert, error, loadstring
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall
local function errorhandler(err)
return geterrorhandler()(err)
end
local function CreateDispatcher(argCount)
local code = [[
local next, xpcall, eh = ...
local method, ARGS
local function call() method(ARGS) end
local function dispatch(handlers, ...)
local index
index, method = next(handlers)
if not method then return end
local OLD_ARGS = ARGS
ARGS = ...
repeat
xpcall(call, eh)
index, method = next(handlers, index)
until not method
ARGS = OLD_ARGS
end
return dispatch
]]
local ARGS, OLD_ARGS = {}, {}
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
code = code:gsub("OLD_ARGS", tconcat(OLD_ARGS, ", ")):gsub("ARGS", tconcat(ARGS, ", "))
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
end
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
local dispatcher = CreateDispatcher(argCount)
rawset(self, argCount, dispatcher)
return dispatcher
end})
--------------------------------------------------------------------------
-- CallbackHandler:New
--
-- target - target object to embed public APIs in
-- RegisterName - name of the callback registration API, default "RegisterCallback"
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
-- TODO: Remove this after beta has gone out
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback"
if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
UnregisterAllName = "UnregisterAllCallbacks"
end
-- we declare all objects and exported APIs inside this closure to quickly gain access
-- to e.g. function names, the "target" parameter, etc
-- Create the registry object
local events = setmetatable({}, meta)
local registry = { recurse=0, events=events }
-- registry:Fire() - fires the given event/message into the registry
function registry:Fire(eventname, ...)
if not rawget(events, eventname) or not next(events[eventname]) then return end
local oldrecurse = registry.recurse
registry.recurse = oldrecurse + 1
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
registry.recurse = oldrecurse
if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued
for eventname,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for self,func in pairs(callbacks) do
events[eventname][self] = func
-- fire OnUsed callback?
if first and registry.OnUsed then
registry.OnUsed(registry, target, eventname)
first = nil
end
end
end
registry.insertQueue = nil
end
end
-- Registration of a callback, handles:
-- self["method"], leads to self["method"](self, ...)
-- self with function ref, leads to functionref(...)
-- "addonId" (instead of self) with function ref, leads to functionref(...)
-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
if type(eventname) ~= "string" then
error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
end
method = method or eventname
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
if type(method) ~= "string" and type(method) ~= "function" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
end
local regfunc
if type(method) == "string" then
-- self["method"] calling style
if type(self) ~= "table" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
elseif self==target then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
elseif type(self[method]) ~= "function" then
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
end
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
local arg=select(1,...)
regfunc = function(...) self[method](self,arg,...) end
else
regfunc = function(...) self[method](self,...) end
end
else
-- function ref with self=object or self="addonId"
if type(self)~="table" and type(self)~="string" then
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2)
end
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
local arg=select(1,...)
regfunc = function(...) method(arg,...) end
else
regfunc = method
end
end
if events[eventname][self] or registry.recurse<1 then
-- if registry.recurse<1 then
-- we're overwriting an existing entry, or not currently recursing. just set it.
events[eventname][self] = regfunc
-- fire OnUsed callback?
if registry.OnUsed and first then
registry.OnUsed(registry, target, eventname)
end
else
-- we're currently processing a callback in this registry, so delay the registration of this new entry!
-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
registry.insertQueue = registry.insertQueue or setmetatable({},meta)
registry.insertQueue[eventname][self] = regfunc
end
end
-- Unregister a callback
target[UnregisterName] = function(self, eventname)
if not self or self==target then
error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
end
if type(eventname) ~= "string" then
error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
end
if rawget(events, eventname) and events[eventname][self] then
events[eventname][self] = nil
-- Fire OnUnused callback?
if registry.OnUnused and not next(events[eventname]) then
registry.OnUnused(registry, target, eventname)
end
end
if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
registry.insertQueue[eventname][self] = nil
end
end
-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
if UnregisterAllName then
target[UnregisterAllName] = function(...)
if select("#",...)<1 then
error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
end
if select("#",...)==1 and ...==target then
error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
end
for i=1,select("#",...) do
local self = select(i,...)
if registry.insertQueue then
for eventname, callbacks in pairs(registry.insertQueue) do
if callbacks[self] then
callbacks[self] = nil
end
end
end
for eventname, callbacks in pairs(events) do
if callbacks[self] then
callbacks[self] = nil
-- Fire OnUnused callback?
if registry.OnUnused and not next(callbacks) then
registry.OnUnused(registry, target, eventname)
end
end
end
end
end
end
return registry
end
-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
-- try to upgrade old implicit embeds since the system is selfcontained and
-- relies on closures to work.
PK
fE> K Wowbets/Libs/LibDBIcon-1.0/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
PK
y.F 2 Wowbets/Libs/LibDBIcon-1.0/libs/LibDataBroker-1.1/PK
fEJU G Wowbets/Libs/LibDBIcon-1.0/libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
assert(LibStub, "LibDataBroker-1.1 requires LibStub")
assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0")
local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4)
if not lib then return end
oldminor = oldminor or 0
lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib)
lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {}
local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks
if oldminor < 2 then
lib.domt = {
__metatable = "access denied",
__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end,
}
end
if oldminor < 3 then
lib.domt.__newindex = function(self, key, value)
if not attributestorage[self] then attributestorage[self] = {} end
if attributestorage[self][key] == value then return end
attributestorage[self][key] = value
local name = namestorage[self]
if not name then return end
callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self)
end
end
if oldminor < 2 then
function lib:NewDataObject(name, dataobj)
if self.proxystorage[name] then return end
if dataobj then
assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table")
self.attributestorage[dataobj] = {}
for i,v in pairs(dataobj) do
self.attributestorage[dataobj][i] = v
dataobj[i] = nil
end
end
dataobj = setmetatable(dataobj or {}, self.domt)
self.proxystorage[name], self.namestorage[dataobj] = dataobj, name
self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj)
return dataobj
end
end
if oldminor < 1 then
function lib:DataObjectIterator()
return pairs(self.proxystorage)
end
function lib:GetDataObjectByName(dataobjectname)
return self.proxystorage[dataobjectname]
end
function lib:GetNameByDataObject(dataobject)
return self.namestorage[dataobject]
end
end
if oldminor < 4 then
local next = pairs(attributestorage)
function lib:pairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return next, attributestorage[dataobj], nil
end
local ipairs_iter = ipairs(attributestorage)
function lib:ipairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return ipairs_iter, attributestorage[dataobj], 0
end
end
PK
y.F ( Wowbets/Libs/LibDBIcon-1.0/libs/LibStub/PK
fEu u 3 Wowbets/Libs/LibDBIcon-1.0/libs/LibStub/LibStub.lua-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
local LibStub = _G[LIBSTUB_MAJOR]
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR
function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
return self.libs[major], oldminor
end
function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
end
return self.libs[major], self.minors[major]
end
function LibStub:IterateLibraries() return pairs(self.libs) end
setmetatable(LibStub, { __call = LibStub.GetLibrary })
end
PK
m.F Wowbets/Libs/LibStub/PK
fEu u Wowbets/Libs/LibStub/LibStub.lua-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
local LibStub = _G[LIBSTUB_MAJOR]
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR
function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
return self.libs[major], oldminor
end
function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
end
return self.libs[major], self.minors[major]
end
function LibStub:IterateLibraries() return pairs(self.libs) end
setmetatable(LibStub, { __call = LibStub.GetLibrary })
end
PK
3F5i i Wowbets/WBi_Core.lualocal name, addon = ...;
local version = GetAddOnMetadata(name, "Version");
local WBi = {};
local main,events,stat,check,warning = nil; -- FRAME VARIABLES
local StartBtn,CallBtn,CancelBtn,InputGrp,PlayerBox,RealmBox,AmountBox,InviteBtn,CancelInviteBtn,StatusGrp,EnemyFrame,CurrentBetFrame,CurrentRollFrame,ChanceFrame,WinnerFrame,CloseMainBtn,EndGameBtn = nil; -- MAIN FRAME VARIABLES
local PlayerMenu,HighWinFrame,HighLoseFrame,LongGameFrame,WorstRollFrame,WorstChanceFrame,TotalWinFrame,TotalLoseFrame,GoldRatioFrame = nil; -- UPPER STATS FRAME VARIABLES
local TotalLabel,GamesFrame,WinFrame,LossFrame,WinRatioFrame,CancelFrame,WinPercFrame,CancelPercFrame,BalanceFrame,CloseStatBtn = nil; -- LOWER STATS FRAME VARIABLES
local OfferLabel,AcceptBtn,DeclineBtn = nil; -- CHECK FRAME VARIABLES
WBi.ldb = LibStub:GetLibrary("LibDataBroker-1.1");
WBi.ldbIcon = LibStub:GetLibrary("LibDBIcon-1.0");
addon.vars = {
['rollOutcome'] = 0,
['rollCount'] = 0,
['curBid'] = 0,
['guestName'] = nil,
['guestFullName'] = nil,
['guestRealm'] = nil,
['playCheck'] = false,
['checkName'] = nil,
['isStarted'] = false,
['isOpen'] = false,
['isOnline'] = false,
['channel'] = nil,
['myRealm'] = GetRealmName(),
['isClientValid'] = GetCVar("portal"),
['clientWarned'] = false,
};
addon.totals = {
['overall'] = 0,
['wins'] = 0,
['cancels'] = 0,
['losses'] = 0,
['winP'] = 0,
['canP'] = 0,
['games'] = 0,
['ratio'] = 0,
}
addon.EventFrame = CreateFrame("Frame");
addon.MainFrame = CreateFrame("Frame","MainFrame",UIParent);
addon.StatsFrame = CreateFrame("Frame","StatsFrame",UIParent);
addon.CheckFrame = CreateFrame("Frame","CheckFrame",UIParent);
addon.WarningFrame = CreateFrame("Frame","WarningFrame",UIParent);
events = addon.EventFrame;
main = addon.MainFrame;
stat = addon.StatsFrame;
check = addon.CheckFrame;
warning = addon.WarningFrame;
events:RegisterEvent("ADDON_LOADED");
local function initFrameVars()
-- MAIN FRAME VARIABLES
StartBtn = addon.StartBtn;
CallBtn = addon.CallBtn;
CancelBtn = addon.CancelBtn;
InputGrp = addon.InputGrp;
PlayerBox = addon.PlayerBox;
RealmBox = addon.RealmBox;
AmountBox = addon.AmountBox;
InviteBtn = addon.InviteBtn;
CancelInviteBtn = addon.CancelInviteBtn;
StatusGrp = addon.StatusGrp;
EnemyFrame = addon.EnemyFrame;
CurrentBetFrame = addon.CurrentBetFrame;
CurrentRollFrame = addon.CurrentRollFrame;
ChanceFrame = addon.ChanceFrame;
WinnerFrame = addon.WinnerFrame;
CloseMainBtn = addon.CloseMainBtn;
EndGameBtn = addon.EndGameBtn;
-- STATS FRAME VARIABLES
PlayerMenu = addon.PlayerMenu;
HighWinFrame = addon.HighWinFrame;
HighLoseFrame = addon.HighLoseFrame;
LongGameFrame = addon.LongGameFrame;
WorstRollFrame = addon.WorstRollFrame;
WorstChanceFrame = addon.WorstChanceFrame;
TotalWinFrame = addon.TotalWinFrame;
TotalLoseFrame = addon.TotalLoseFrame;
GoldRatioFrame = addon.GoldRatioFrame;
TotalLabel = addon.TotalLabel;
GamesFrame = addon.GamesFrame;
WinFrame = addon.WinFrame;
LossFrame = addon.LossFrame;
WinRatioFrame = addon.WinRatioFrame;
CancelFrame = addon.CancelFrame;
WinPercFrame = addon.WinPercFrame;
CancelPercFrame = addon.CancelPercFrame;
BalanceFrame = addon.BalanceFrame;
CloseStatBtn = addon.CloseStatBtn;
-- CHECK FRAME VARIABLES
OfferLabel = addon.OfferLabel;
AcceptBtn = addon.AcceptBtn;
DeclineBtn = addon.DeclineBtn;
end
local function initPlayerMenu(self,level)
local info;
--addon.playerItems = {};
info = UIDropDownMenu_CreateInfo();
info.text = "Overall";
info.value = "Overall";
info.arg1 = 1;
info.func = PlayerMenuChanged;
UIDropDownMenu_AddButton(info);
local ctr = 2;
for k,v in pairs(WBi_SavedVar['characters']) do
info = UIDropDownMenu_CreateInfo();
info.text = k;
info.value = k;
info.arg1 = ctr;
info.func = PlayerMenuChanged;
UIDropDownMenu_AddButton(info);
ctr = ctr + 1;
end
end
local function GetTotals()
for k,v in pairs(WBi_SavedVar['characters']) do
addon.totals['losses'] = addon.totals['losses'] + (WBi_SavedVar['characters'][k]['games'] - (WBi_SavedVar['characters'][k]['cancel'] + WBi_SavedVar['characters'][k]['wins']));
addon.totals['cancels'] = addon.totals['cancels'] + WBi_SavedVar['characters'][k]['cancel'];
addon.totals['games'] = addon.totals['games'] + WBi_SavedVar['characters'][k]['games'];
addon.totals['wins'] = addon.totals['wins'] + WBi_SavedVar['characters'][k]['wins'];
addon.totals['overall'] = addon.totals['overall'] + WBi_SavedVar['characters'][k]['overall'];
end
addon.totals['winP'] = (addon.totals['wins'] / (addon.totals['games'] - addon.totals['cancels'])) * 100;
addon.totals['canP'] = (addon.totals['cancels'] / addon.totals['games']) * 100;
addon.totals['ratio'] = addon.totals['wins'] / addon.totals['losses'];
end
local function initStats()
local gRatio = WBi_SavedVar['totWinning'] / WBi_SavedVar['totLosing']
UIDropDownMenu_SetSelectedID(PlayerMenu, 1);
UIDropDownMenu_SetSelectedValue(PlayerMenu, "Overall")
UIDropDownMenu_SetText(PlayerMenu, "Overall");
GetTotals();
HighWinFrame:SetText(BreakUpLargeNumbers(WBi_SavedVar['highWin']).."g");
HighLoseFrame:SetText(WBi_SavedVar['highLose']);
LongGameFrame:SetText(WBi_SavedVar['longest']);
WorstRollFrame:SetText(WBi_SavedVar['worst']['roll']);
WorstChanceFrame:SetText(WBi_SavedVar['worst']['chance']);
TotalWinFrame:SetText(BreakUpLargeNumbers(WBi_SavedVar['totWinning']).."g");
TotalLoseFrame:SetText(BreakUpLargeNumbers(WBi_SavedVar['totLosing']).."g");
GoldRatioFrame:SetText(tostring(("%.1f"):format(gRatio)));
GamesFrame:SetText(addon.totals['games']);
WinFrame:SetText(addon.totals['wins']);
LossFrame:SetText(addon.totals['losses']);
WinRatioFrame:SetText(tostring(("%.1f"):format(addon.totals['ratio'])));
CancelFrame:SetText(addon.totals['cancels']);
WinPercFrame:SetText(tostring(("%.1f"):format(addon.totals['winP'])).."%");
CancelPercFrame:SetText(tostring(("%.1f"):format(addon.totals['canP'])).."%");
BalanceFrame:SetText(BreakUpLargeNumbers(addon.totals['overall']).."g");
end
local function initAddon(e,...)
local arg1 = select(1,...); -- AddOn Name
if (arg1 == name) then
if (addon.vars['isClientValid'] ~= "US") then
addon.initWarningFrame(warning);
warning:Show();
else
if (version < "b1.2" and (WBi_SavedVar['version'] ~= version or WBi_SavedVar['version'] == nil)) then
WBi_SavedVar = nil;
end
if (WBi_SavedVar == nil) then
WBi_SavedVar = {};
--[[WBi_SavedVar['overall'] = 0;
WBi_SavedVar['wins'] = 0;
WBi_SavedVar['cancel'] = 0;
WBi_SavedVar['games'] = 0;]]
WBi_SavedVar['version'] = version;
WBi_SavedVar['highWin'] = 0;
WBi_SavedVar['highLose'] = 0;
WBi_SavedVar['longest'] = 0;
WBi_SavedVar['totWinning'] = 0;
WBi_SavedVar['totLosing'] = 0;
WBi_SavedVar['ratio'] = 0;
WBi_SavedVar['worst'] = {};
WBi_SavedVar['worst']['roll'] = 0;
WBi_SavedVar['worst']['chance'] = 0;
WBi_SavedVar['numChars'] = 1;
WBi_SavedVar['characters'] = {};
WBi_SavedVar['characters'][UnitName("player")] = {};
WBi_SavedVar['characters'][UnitName("player")]['wins'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['cancel'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['games'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['ratio'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['overall'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Main'] = {};
WBi_SavedVar['characters'][UnitName("player")]['Main']['A'] = "TOPLEFT";
WBi_SavedVar['characters'][UnitName("player")]['Main']['X'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Stat'] = {};
WBi_SavedVar['characters'][UnitName("player")]['Stat']['A'] = "TOPLEFT";
WBi_SavedVar['characters'][UnitName("player")]['Stat']['X'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Stat']['Y'] = 0;
end
if (WBi_SavedVar['characters'][UnitName("player")] == nil) then
WBi_SavedVar['numChars'] = WBi_SavedVar['numChars'] + 1;
WBi_SavedVar['characters'][UnitName("player")] = {};
WBi_SavedVar['characters'][UnitName("player")]['wins'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['cancel'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['games'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['ratio'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['overall'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Main'] = {};
WBi_SavedVar['characters'][UnitName("player")]['Main']['A'] = "TOPLEFT";
WBi_SavedVar['characters'][UnitName("player")]['Main']['X'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Stat'] = {};
WBi_SavedVar['characters'][UnitName("player")]['Stat']['A'] = "TOPLEFT";
WBi_SavedVar['characters'][UnitName("player")]['Stat']['X'] = 0;
WBi_SavedVar['characters'][UnitName("player")]['Stat']['Y'] = 0;
end
if (WBi_SavedVar['version'] ~= version) then
WBi_SavedVar['version'] = version;
end
-- INITIALIZE FRAMES --
addon.initMainFrame(main);
addon.initStatsFrame(stat);
addon.initCheckFrame(check);
addon.initMainFrameFunctions();
initFrameVars();
initPlayerMenu();
WBiLauncher = WBi.ldb:NewDataObject(name, {
type = "launcher",
icon = "Interface\\ICONS\\INV_Misc_Coin_01",
OnTooltipShow = function(tooltip)
tooltip:SetText("WoW Bets")
tooltip:Show()
end,
OnClick = function(self, button)
local x,y = WBi_SavedVar['characters'][UnitName("player")]['Main']['X'], WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'];
if (stat:IsShown()) then
if (x == 0 and y == 0) then
main:SetPoint("TOPLEFT", 230, -50);
end
else
if (x == 0 and y == 0) then
main:SetPoint("TOPLEFT", 25, -50);
end
end
if (main:IsShown()) then
main:Hide();
else
main:Show();
PlayerBox:SetFocus();
end
end
})
WBi.ldbIcon:Register(name, WBiLauncher, WBi_SavedVar['characters'][UnitName("player")])
events:RegisterEvent("CHAT_MSG_BN_WHISPER");
events:RegisterEvent("CHAT_MSG_WHISPER");
events:RegisterEvent("CHAT_MSG_WHISPER_INFORM");
events:RegisterEvent("PLAYER_LOGIN");
events:RegisterEvent("PLAYER_LOGOUT");
initStats();
local numChars = WBi_SavedVar['numChars'];
UIDropDownMenu_Initialize(PlayerMenu, initPlayerMenu);
main:SetPoint(WBi_SavedVar['characters'][UnitName("player")]['Main']['A'], WBi_SavedVar['characters'][UnitName("player")]['Main']['X'], WBi_SavedVar['characters'][UnitName("player")]['Main']['Y']);
stat:SetPoint(WBi_SavedVar['characters'][UnitName("player")]['Stat']['A'], WBi_SavedVar['characters'][UnitName("player")]['Stat']['X'], WBi_SavedVar['characters'][UnitName("player")]['Stat']['Y']);
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 "..name.." version "..version.." has been successfully loaded!");
end
end
end
local function PlayerMenuChanged(self)
if (self.value == "Overall") then
initStats();
else
local losses = WBi_SavedVar['characters'][self.value]['games'] - (WBi_SavedVar['characters'][self.value]['cancel'] + WBi_SavedVar['characters'][self.value]['wins']);
local perc = (WBi_SavedVar['characters'][self.value]['wins'] / (WBi_SavedVar['characters'][self.value]['games'] - WBi_SavedVar['characters'][self.value]['cancel'])) * 100;
local canP = (WBi_SavedVar['characters'][self.value]['cancel'] / WBi_SavedVar['characters'][self.value]['games']) * 100;
local ratio = WBi_SavedVar['characters'][self.value]['wins'] / losses;
UIDropDownMenu_SetSelectedID(PlayerMenu, self.arg1);
UIDropDownMenu_SetSelectedValue(PlayerMenu, self.value)
TotalLabel:SetText(self.value.." Totals");
GamesFrame:SetText(WBi_SavedVar['characters'][self.value]['games']);
WinFrame:SetText(WBi_SavedVar['characters'][self.value]['wins']);
LossFrame:SetText(losses);
WinRatioFrame:SetText(tostring(("%.1f"):format(ratio)));
CancelFrame:SetText(WBi_SavedVar['characters'][self.value]['cancel']);
WinPercFrame:SetText(tostring(("%.1f"):format(perc)).."%");
CancelPercFrame:SetText(tostring(("%.1f"):format(canP)).."%");
BalanceFrame:SetText(BreakUpLargeNumbers(WBi_SavedVar['characters'][self.value]['overall']).."g");
end
end
local function processBNetInfo(e,...)
local arg1 = select(1,...); -- BNet Message
local arg2 = select(2,...); -- Friend's Name
local numFriends = BNGetNumFriends();
local numToons;
for i=1,numFriends do
local info = {BNGetFriendInfo(i)};
if (info[2] == arg2) then
numToons = BNGetNumFriendToons(i);
for j=1,numToons do
local toons = {BNGetFriendToonInfo(i,j)};
if (toons[2] == info[5]) then
return info[5],toons[4];
end
end
end
end
end
local function processBet(e,...)
local arg1 = select(1,...); -- Bet Message
local arg2 = select(5,...); -- Message Sender
local arg3 = select(9,...); -- Channel Name
local arg4 = select(2,...); -- Message Sender (with Realm Name)
local isRoll = string.find(arg1, " rolled ");
local isBet = string.find(arg1, " has bet ");
local isLost = string.find(arg1, " lost!");
local isCancel = string.find(arg1, " cancelled!");
local isRemote = string.find(arg2,"-");
if (isRemote ~= nil) then
arg2 = { strsplit("-",arg2)};
arg2 = arg2[1];
end
--[[print("CHANNEL NAME: '"..tostring(arg3).."'");
if (arg3 == "WoWBets") then
print("\nNAME: '"..tostring(arg2).."'\nHAS ROLLED: '"..tostring(isRoll).."'");
end]]
if (arg2 == addon.vars['guestName'] and arg3 == "WoWBets") then
if (isRoll ~= nil) then -- Example Roll: "Sweetsour rolled 354 (0.28%)"
local args = {strsplit(" ",arg1)};
local chance;
CurrentRollFrame:SetText(args[3]);
addon.vars['rollOutcome'] = tonumber(args[3]);
chance = addon.GetChance(addon.vars['rollOutcome']);
ChanceFrame:SetText(chance.."% to lose");
addon.vars['rollCount'] = addon.vars['rollCount'] + 1;
addon.ModFuncBtn("call",true);
addon.CheckProgress(addon.vars['rollOutcome'])
elseif (isLost ~= nil) then
if (addon.vars['curBid'] > WBi_SavedVar['highWin']) then
WBi_SavedVar['highWin'] = addon.vars['curBid'];
end
WBi_SavedVar['totWinning'] = WBi_SavedVar['totWinning'] + addon.vars['curBid'];
WBi_SavedVar['characters'][UnitName("player")]['wins'] = WBi_SavedVar['characters'][UnitName("player")]['wins'] + 1;
WBi_SavedVar['characters'][UnitName("player")]['overall'] = WBi_SavedVar['characters'][UnitName("player")]['overall'] + addon.vars['curBid'];
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['wins'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['wins'] + 1;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] + addon.vars['curBid'];
addon.EndGame(1,UnitName("player"),"You Won!");
elseif (isCancel ~= nil) then
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['cancel'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['cancel'] + 1;
addon.EndGame(0,"CANCELLED","Clear Game");
end
end
end
local function SetupGuest(e,...)
if (e == "CHAT_MSG_BN_WHISPER") then
addon.vars['guestName'],addon.vars['guestRealm'] = processBNetInfo(event,...);
elseif (e == "CHAT_MSG_WHISPER" or e == "CHAT_MSG_WHISPER_INFORM") then
local playerAll = select(2,...);
local player = select(5,...);
local isRemote = string.find(player, "-");
playerAll = { strsplit("-",playerAll)};
if (isRemote ~= nil) then
player = { strsplit("-",player)};
player = player[1];
end
addon.vars['guestName'] = player;
addon.vars['guestRealm'] = playerAll[2];
addon.vars['guestFullName'] = player.."-"..playerAll[2];
end
end
local function OnlineCheck(e,...)
local player = PlayerBox:GetText();
local realm = RealmBox:GetText();
local response = select(1,...);
if (e == "CHAT_MSG_WHISPER_INFORM") then
response = string.find(response, "WoW Bets?");
if (response ~= nil) then
addon.vars['isOnline'] = true;
SetupGuest(e,...);
CancelInviteBtn:Show();
end
elseif (e == "CHAT_MSG_SYSTEM") then
if (response == "No player named '"..player.."-"..realm.."' is currently playing.") then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 That player is not currently online.");
addon.vars['checkName'] = nil;
addon.ResetGame('full');
events:UnregisterEvent("CHAT_MSG_SYSTEM");
end
end
end
local function playCheck(e,...)
local msg = select(1,...);
local player;
local isOffer = string.find(msg, "WoW Bets?");
local isGold = string.find(msg, "I don't have that much gold");
if (msg == "Cancelled Invitation") then
local realm;
if (e == "CHAT_MSG_BN_WHISPER") then
player,realm = processBNetInfo(event,...);
elseif (e == "CHAT_MSG_WHISPER" or e == "CHAT_MSG_WHISPER_INFORM") then
player = select(5,...);
local isRemote = string.find(player, "-");
if (isRemote ~= nil) then
player = { strsplit("-",player)};
player = player[1];
end
end
end
--print("CHECK: '"..tostring(addon.vars['playCheck']).."'\nGUEST: '"..tostring(addon.vars['guestName']).."'\nNAME: '"..tostring(addon.vars['checkName']).."'");
if (isOffer ~= nil) then
local b = select(2,strsplit("?",msg));
local initBid = gsub(b,"g","")
SetupGuest(e,...);
addon.vars['curBid'] = tonumber(initBid);
OfferLabel:SetText(b);
check:Show();
elseif (msg == "Sure" and addon.vars['playCheck'] == true and addon.vars['guestName'] == addon.vars['checkName'] and addon.vars['guestName'] ~= nil and addon.vars['checkName'] ~= nil) then
local channelCheck = GetChannelName("WoWBets");
local chance = addon.GetChance(addon.vars['curBid']);
addon.ModFuncBtn("start-cancel",true);
--[[addon.MainFrame.StartBtn:Enable();
addon.MainFrame.StartBtn:SetAlpha(1);
addon.MainFrame.CancelBtn:Enable();
addon.MainFrame.CancelBtn:SetAlpha(1);]]
--[[addon.MainFrame.CloseBtn:Enable();
addon.MainFrame.CloseBtn:SetAlpha(1);]]
CloseMainBtn:Hide();
main:SetHeight(278);
EnemyFrame:SetText(addon.vars['guestName']);
CurrentBetFrame:SetText(addon.vars['curBid'].."g");
CurrentRollFrame:SetText(addon.vars['curBid']);
ChanceFrame:SetText(chance.."% to lose");
--addon.MainFrame.InviteBtn:Show();
--addon.MainFrame.CancelInviteBtn:Hide();
addon.ModEditArea("hide");
if (channelCheck == 0) then
JoinChannelByName("WoWBets");
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "WoWBets");
end
addon.vars['channel'] = GetChannelName("WoWBets");
ChangeChatColor("CHANNEL"..addon.vars['channel'],0/255,255/255,255/255);
addon.vars['checkName'] = nil;
events:RegisterEvent("CHAT_MSG_CHANNEL");
if (WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']] == nil) then
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']] = {};
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] = 1;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['wins'] = 0;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['cancel'] = 0;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] = 0;
else
WBi_SavedVar['characters'][UnitName("player")]['games'] = WBi_SavedVar['characters'][UnitName("player")]['games'] + 1;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] + 1;
end
elseif ((msg == "No thanks" or isGold ~= nil) and addon.vars['playCheck'] == true and addon.vars['guestName'] == addon.vars['checkName'] and addon.vars['guestName'] ~= nil and addon.vars['checkName'] ~= nil) then
if (msg == "No thanks") then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 "..addon.vars['guestName'].." has declined.");
elseif (isGold ~= nil) then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 "..addon.vars['guestName'].." does not have enough gold for that bet.");
end
addon.ResetGame('full');
addon.vars['checkName'] = nil;
addon.vars['playCheck'] = nil;
elseif (msg == "Cancelled Invitation" and addon.vars['guestName'] == player and addon.vars['guestName'] ~= nil) then
if (check:IsShown()) then
check:Hide();
end
addon.vars['guestName'] = nil;
end
end
function addon.EndGame(roll,winner,text)
events:UnregisterEvent("CHAT_MSG_CHANNEL");
addon.ModFuncBtn("all",false);
CurrentRollFrame:SetText(roll);
ChanceFrame:SetText("N/A");
WinnerFrame:SetText(winner);
main:SetHeight(220);
EndGameBtn:SetText(text);
EndGameBtn:Show();
end
function addon.GetChance(roll)
local chance = (1 / roll) * 100;
local decimals;
if (chance > 10) then
decimals = 1;
else
decimals = 2;
end
return tonumber(("%."..tostring(decimals).."f"):format(chance));
end
function addon.CheckProgress(roll)
local progress = (roll / addon.vars['curBid']) * 100;
if (progress > 50) then
addon.ModFuncBtn("cancel",true);
else
addon.ModFuncBtn("cancel",false);
end
end
function addon.ModEditArea(state)
if (state == "hide") then
InputGrp:Hide();
StatusGrp:SetPoint("TOP",0,-75);
main:SetHeight(193);
else
InputGrp:Show();
StatusGrp:SetPoint("TOP",0,-180);
main:SetHeight(325);
end
end
function addon.ModFuncBtn(type,enable)
if (type == "all" or type == "start" or type == "start-cancel" or type == "start-call") then
if (not enable) then
StartBtn:Disable();
StartBtn:SetAlpha(0.4);
else
StartBtn:Enable();
StartBtn:SetAlpha(1);
end
end
if (type == "all" or type == "call" or type == "start-call" or type == "call-cancel") then
if (not enable) then
CallBtn:Disable();
CallBtn:SetAlpha(0.4);
else
CallBtn:Enable();
CallBtn:SetAlpha(1);
end
end
if (type == "all" or type == "cancel" or type == "start-cancel" or type == "call-cancel") then
if (not enable) then
CancelBtn:Disable();
CancelBtn:SetAlpha(0.4);
else
CancelBtn:Enable();
CancelBtn:SetAlpha(1);
end
end
end
function addon.EditBoxState(type,enable)
if (enable) then
if (type == "full") then
PlayerBox:SetText("");
RealmBox:SetText(addon.vars['myRealm']);
AmountBox:SetText("");
end
PlayerBox:Enable();
PlayerBox:SetAlpha(1);
RealmBox:Enable();
RealmBox:SetAlpha(1);
AmountBox:Enable();
AmountBox:SetAlpha(1);
else
PlayerBox:Disable();
PlayerBox:SetAlpha(0.4);
RealmBox:Disable();
RealmBox:SetAlpha(0.4);
AmountBox:Disable();
AmountBox:SetAlpha(0.4);
end
end
function addon.ResetGame(type)
addon.vars['guestName'] = nil;
addon.vars['guestRealm'] = nil;
addon.vars['guestFullName'] = nil;
addon.vars['isStarted'] = false;
addon.vars['curBid'] = 0;
addon.vars['rollCount'] = 0;
addon.vars['rollOutcome'] = 0;
addon.ModFuncBtn('all',false);
addon.EditBoxState(type,true);
InviteBtn:Show();
CancelInviteBtn:Hide();
-- Clear Status Area
EnemyFrame:SetText("");
CurrentBetFrame:SetText("");
CurrentRollFrame:SetText("");
ChanceFrame:SetText("");
WinnerFrame:SetText("");
CloseMainBtn:Show();
-- Show EditBox Group
addon.ModEditArea("show");
end
events:HookScript("OnEvent", function(self,event,...)
if (addon.vars['isClientValid'] ~= "US") then
initAddon(event,...);
else
if (event == "CHAT_MSG_BN_WHISPER" or event == "CHAT_MSG_WHISPER") then
playCheck(event,...);
--addon.processBet(event,"bnet",...);
--[[elseif (event == "CHAT_MSG_WHISPER") then
addon.processBet(event,"normal",...);
elseif (event == "CHAT_MSG_SYSTEM") then
addon.OnlineCheck(event,...);]]
elseif (event == "CHAT_MSG_WHISPER_INFORM" or event == "CHAT_MSG_SYSTEM") then
OnlineCheck(event,...);
elseif (event == "CHAT_MSG_CHANNEL") then
processBet(event,...);
elseif (event == "ADDON_LOADED") then
initAddon(event,...);
elseif (event == "PLAYER_LOGOUT") then
local mP,_,_,mX,mY = main:GetPoint(1);
local sP,_,_,sX,sY = stat:GetPoint(1);
WBi_SavedVar['characters'][UnitName("player")]['Main']['A'] = mP;
WBi_SavedVar['characters'][UnitName("player")]['Main']['X'] = mX;
WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'] = mY;
WBi_SavedVar['characters'][UnitName("player")]['Stat']['A'] = sP;
WBi_SavedVar['characters'][UnitName("player")]['Stat']['X'] = sX;
WBi_SavedVar['characters'][UnitName("player")]['Stat']['Y'] = sY;
end
end
end);
SLASH_WBIADDON1 = '/wbi';
function SlashCmdList.WBIADDON(msg, editbox)
if (addon.vars['isClientValid'] ~= "US") then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 Due to ToS Restrictions for your region, this addon has been prevented from loading. Sorry!");
else
if (msg == '' or msg == 'help') then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFFFF --WoW Bets--\n/wbi help - Display help information\n/wbi show - Display main game frame\n/wbi stats - Display game statistics frame");
elseif (msg == "show" or msg == "open") then
local x,y = WBi_SavedVar['characters'][UnitName("player")]['Main']['X'], WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'];
--addon.EventFrame:RegisterEvent("CHAT_MSG_CHANNEL");
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 WoW Bets is now online.");
addon.vars['isOpen'] = true;
main:Show();
if (stat:IsShown()) then
if (x == 0 and y == 0) then
main:SetPoint("TOPLEFT", 230, -50);
end
else
if (x == 0 and y == 0) then
main:SetPoint("TOPLEFT", 25, -50);
end
end
PlayerBox:SetFocus();
elseif (msg == "hide" or msg == "close") then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 WoW Bets is now offline.");
addon.vars['isOpen'] = false;
main:Hide();
elseif (msg == "stats" or msg == "totals" or msg == "stat" or msg == "statistics") then
local x,y = WBi_SavedVar['characters'][UnitName("player")]['Stat']['X'], WBi_SavedVar['characters'][UnitName("player")]['Stat']['Y'];
stat:Show();
if (main:IsShown()) then
if (x == 0 and y == 0) then
stat:SetPoint("TOPLEFT", 230, -50);
end
else
if (x == 0 and y == 0) then
stat:SetPoint("TOPLEFT", 25, -50);
end
end
elseif (msg == "version") then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 WoW Bets Version: "..version);
end
end
endPK
e2Fnɟ Wowbets/WBi_Frames_Check.lualocal name, addon = ...;
function addon.initCheckFrame(self)
-- CHECK FRAME
self:SetMovable(true);
self:EnableMouse(true);
self:RegisterForDrag("LeftButton");
self:SetScript("OnDragStart", self.StartMoving);
self:SetScript("OnDragStop", self.StopMovingOrSizing);
self:ClearAllPoints();
self:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
self:SetHeight(83);
self:SetWidth(150);
self:SetPoint("CENTER", 0, 0);
self:Hide();
-- CHECK FRAME HEADER
local Header = CreateFrame("Frame",nil,self);
Header:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
Header:SetPoint("TOP",0,7);
Header:SetHeight(17);
Header:SetWidth(100);
local HeaderText = Header:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
HeaderText:SetPoint("TOP",0,-4);
HeaderText:SetFont("Fonts\\FRIZQT__.TTF", 10);
HeaderText:SetTextColor(1,1,1,1);
HeaderText:SetJustifyH("CENTER");
HeaderText:SetText("WoW Bets");
-- OFFER LABEL (Formerly: OfferLbl)
local OfferLabel = CreateFrame("Frame",nil,self);
OfferLabel:SetPoint("CENTER",0,20);
OfferLabel:SetWidth(50);
OfferLabel:SetHeight(20);
addon.OfferLabel = OfferLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local OfferLabelText = addon.OfferLabel
OfferLabelText:SetPoint("CENTER",0,0);
OfferLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
OfferLabelText:SetTextColor(1,1,1,1);
OfferLabelText:SetJustifyH("CENTER");
-- ACCEPT BUTTON
addon.AcceptBtn = CreateFrame("Button",nil,self);
local AcceptBtn = addon.AcceptBtn;
AcceptBtn:SetNormalTexture("Interface\\COMMON\\Indicator-Green");
AcceptBtn:SetHighlightTexture("Interface\\COMMON\\Indicator-Green");
AcceptBtn:SetPushedTexture("Interface\\COMMON\\Indicator-Green");
AcceptBtn:SetWidth(53);
AcceptBtn:SetHeight(53);
AcceptBtn:SetPoint("CENTER",-30,-12);
-- DECLINE BUTTON
addon.DeclineBtn = CreateFrame("Button",nil,self);
local DeclineBtn = addon.DeclineBtn;
DeclineBtn:SetNormalTexture("Interface\\COMMON\\Indicator-Red");
DeclineBtn:SetHighlightTexture("Interface\\COMMON\\Indicator-Red");
DeclineBtn:SetPushedTexture("Interface\\COMMON\\Indicator-Red");
DeclineBtn:SetWidth(53);
DeclineBtn:SetHeight(53);
DeclineBtn:SetPoint("CENTER",30,-12);
endPK
=3F鱄# # Wowbets/WBi_Frames_Function.lualocal name, addon = ...;
local main,events,check = nil; -- FRAME VARIABLES
local StartBtn,CallBtn,CancelBtn,PlayerBox,RealmBox,AmountBox,InviteBtn,CancelInviteBtn,EnemyFrame,CurrentBetFrame,CurrentRollFrame,ChanceFrame,WinnerFrame,CloseMainBtn = nil; -- MAIN FRAME VARIABLES
local AcceptBtn,DeclineBtn = nil; -- CHECK FRAME VARIABLES
events = addon.EventFrame;
main = addon.MainFrame;
check = addon.CheckFrame;
local function initFrameVars()
-- MAIN FRAME VARIABLES
StartBtn = addon.StartBtn;
CallBtn = addon.CallBtn;
CancelBtn = addon.CancelBtn;
PlayerBox = addon.PlayerBox;
RealmBox = addon.RealmBox;
AmountBox = addon.AmountBox;
InviteBtn = addon.InviteBtn;
CancelInviteBtn = addon.CancelInviteBtn;
EnemyFrame = addon.EnemyFrame;
CurrentBetFrame = addon.CurrentBetFrame;
CurrentRollFrame = addon.CurrentRollFrame;
ChanceFrame = addon.ChanceFrame;
WinnerFrame = addon.WinnerFrame;
CloseMainBtn = addon.CloseMainBtn;
-- CHECK FRAME VARIABLES
AcceptBtn = addon.AcceptBtn;
DeclineBtn = addon.DeclineBtn;
end
local function lostRoll(oldRoll)
if (oldRoll > WBi_SavedVar['worst']['roll']) then
WBi_SavedVar['worst']['roll'] = oldRoll;
end
if (addon.GetChance(oldRoll) < WBi_SavedVar['worst']['chance']) then
WBi_SavedVar['worst']['chance'] = addon.GetChance(oldRoll);
end
if (addon.vars['rollCount'] > WBi_SavedVar['longest']) then
WBi_SavedVar['longest'] = addon.vars['rollCount'];
end
if (addon.vars['curBid'] > WBi_SavedVar['highLose']) then
WBi_SavedVar['highLose'] = addon.vars['curBid'];
end
WBi_SavedVar['totLosing'] = WBi_SavedVar['totLosing'] + addon.vars['curBid'];
WBi_SavedVar['characters'][UnitName("player")]['overall'] = WBi_SavedVar['characters'][UnitName("player")]['overall'] - addon.vars['curBid'];
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] - addon.vars['curBid'];
SendChatMessage("-{skull}-"..UnitName("player").." lost!", "CHANNEL",nil,addon.vars['channel']);
addon.EndGame(addon.vars['rollOutcome'],addon.vars['guestName'],"You Lost!");
end
local function GoldCheck(bet)
local modBet = tonumber(bet.."0000");
if (modBet > GetMoney()) then
return false;
else
return true;
end
end
function addon.initMainFrameFunctions()
initFrameVars();
-- ACCEPT BUTTON
AcceptBtn:SetScript("OnClick",function()
local isGold = GoldCheck(addon.vars['curBid']);
if (isGold) then
local x,y = WBi_SavedVar['characters'][UnitName("player")]['Main']['X'], WBi_SavedVar['characters'][UnitName("player")]['Main']['Y'];
if (WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']] == nil) then
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']] = {};
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] = 1;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['wins'] = 0;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['cancel'] = 0;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['overall'] = 0;
else
WBi_SavedVar['characters'][UnitName("player")]['games'] = WBi_SavedVar['characters'][UnitName("player")]['games'] + 1;
WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] = WBi_SavedVar['characters'][UnitName("player")][addon.vars['guestFullName']]['games'] + 1;
end
local channelCheck = GetChannelName("WoWBets");
local chance = addon.GetChance(addon.vars['curBid']);
EnemyFrame:SetText(addon.vars['guestName']);
CurrentBetFrame:SetText(addon.vars['curBid'].."g");
CurrentRollFrame:SetText(addon.vars['curBid']);
ChanceFrame:SetText(chance.."% to win");
addon.ModFuncBtn("cancel",true);
addon.ModEditArea("hide");
CloseMainBtn:Hide();
SendChatMessage("Sure","WHISPER",nil,addon.vars['guestFullName']);
if (channelCheck == 0) then
JoinChannelByName("WoWBets");
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "WoWBets");
end
events:RegisterEvent("CHAT_MSG_CHANNEL");
addon.vars['channel'] = GetChannelName("WoWBets");
ChangeChatColor("CHANNEL"..addon.vars['channel'],0/255,255/255,255/255);
main:Show();
check:Hide();
if (addon.StatsFrame:IsShown()) then
if (x == 0 and y == 0) then
addon.MainFrame:SetPoint("TOPLEFT", 230, -50);
end
else
if (x == 0 and y == 0) then
addon.MainFrame:SetPoint("TOPLEFT", 25, -50);
end
end
else
SendChatMessage("I don't have that much gold","WHISPER",nil,addon.vars['guestFullName']);
check:Hide();
end
end);
-- DECLINE BUTTON
DeclineBtn:SetScript("OnClick",function()
SendChatMessage("No thanks","WHISPER",nil,addon.vars['guestFullName']);
check:Hide();
addon.vars['guestName'] = nil;
addon.vars['guestFullName'] = nil;
addon.vars['guestRealm'] = nil;
addon.vars['curBid'] = nil;
end);
-- INVITE PLAYER BUTTON
InviteBtn:SetScript("OnClick", function(self)
addon.vars['checkName'] = PlayerBox:GetText();
local bet = tonumber(AmountBox:GetText());
local realm = RealmBox:GetText();
local copper = GetMoney();
local isGold = GoldCheck(bet);
if (addon.vars['checkName'] == "" or addon.vars['checkName'] == nil) then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 Please enter a player's name.");
elseif (bet == "" or bet == nil or bet == 0 or isG ~= nil) then
local isG = string.find(bet, "g");
if (isG ~= nil) then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 Please remove the \"g\" in your bet.");
else
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 Please enter a valid bet.");
end
elseif (not isGold) then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 You cannot bet more gold than you have.");
else
events:RegisterEvent("CHAT_MSG_SYSTEM");
addon.vars['curBid'] = tonumber(bet);
SendChatMessage("WoW Bets? "..bet.."g","WHISPER",nil,addon.vars['checkName'].."-"..realm);
addon.EditBoxState(nil,false);
self:Hide();
addon.vars['playCheck'] = true;
end
end);
-- CANCEL INVITE BUTTON
CancelInviteBtn:SetScript("OnClick", function(self)
local player = PlayerBox:GetText();
local realm = RealmBox:GetText();
SendChatMessage("Cancelled Invitation","WHISPER",nil,player.."-"..realm);
addon.EditBoxState("full",true);
self:Hide();
InviteBtn:Show();
addon.vars['checkName'] = nil;
end)
-- START BET BUTTON
StartBtn:SetScript("OnClick",function()
local bet = tonumber(AmountBox:GetText());
if (bet == nil or bet == 0) then
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 Please enter a valid bet amount.");
end
addon.vars['isStarted'] = true;
addon.vars['rollOutcome'] = math.random(bet);
if (addon.vars['rollOutcome'] > 1) then
local chance = addon.GetChance(addon.vars['rollOutcome']);
addon.CheckProgress(bet);
ChanceFrame:SetText(chance.."% to win");
SendChatMessage(UnitName("player").." bet "..addon.vars['guestName'].." "..tostring(bet).."g", "CHANNEL",nil,addon.vars['channel']);
SendChatMessage("-{star}-"..UnitName("player").." rolled "..tostring(addon.vars['rollOutcome']), "CHANNEL",nil,addon.vars['channel']);
-- Update Status Area
CurrentRollFrame:SetText(tostring(addon.vars['rollOutcome']));
addon.ModFuncBtn("start",false);
else
lostRoll(bet);
end
end);
-- CALL BET BUTTON
CallBtn:SetScript("OnClick",function()
local oldRoll = addon.vars['rollOutcome'];
addon.vars['rollOutcome'] = math.random(addon.vars['rollOutcome']);
if (addon.vars['rollOutcome'] > 1) then
local chance = addon.GetChance(addon.vars['rollOutcome']);
addon.CheckProgress(addon.vars['rollOutcome']);
ChanceFrame:SetText(chance.."% to win");
SendChatMessage("-{star}-"..UnitName("player").." rolled "..addon.vars['rollOutcome'], "CHANNEL",nil,addon.vars['channel']);
addon.vars['rollCount'] = addon.vars['rollCount'] + 1;
-- Update Status Area
CurrentRollFrame:SetText(addon.vars['rollOutcome']);
-- Disable Call Button
addon.ModFuncBtn("call",false);
else
lostRoll(oldRoll);
end
end);
-- CANCEL BUTTON
CancelBtn:SetScript("OnClick",function()
local progress;
if (addon.vars['rollOutcome'] == nil or addon.vars['rollOutcome'] == 0) then
progress = 100;
else
progress = addon.CheckProgress(addon.vars['rollOutcome']);
end
if (progress > 75) then
SendChatMessage("-{cross}-"..UnitName("player").." cancelled!", "CHANNEL",nil,addon.vars['channel']);
WBi_SavedVar['characters'][UnitName("player")]['cancel'] = WBi_SavedVar['characters'][UnitName("player")]['cancel'] + 1;
events:UnregisterEvent("CHAT_MSG_CHANNEL");
addon.ResetGame('full');
else
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 You cannot cancel when the roll is below 75% of the bet.");
end
end);
endPK
3FE; ; Wowbets/WBi_Frames_Main.lualocal name, addon = ...
function addon.initMainFrame(self)
-- MAIN FRAME
self:SetMovable(true);
self:EnableMouse(true);
self:RegisterForDrag("LeftButton");
self:SetScript("OnDragStart", self.StartMoving);
self:SetScript("OnDragStop", self.StopMovingOrSizing);
--self:ClearAllPoints();
self:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
self:SetHeight(325); -- 180 when upper group frame hidden
self:SetWidth(200);
self:Hide();
-- MAIN FRAME HEADER
local Header = CreateFrame("Frame",nil,self);
Header:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
Header:SetPoint("TOP",0,7);
Header:SetHeight(17);
Header:SetWidth(100);
local HeaderText = Header:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
HeaderText:SetPoint("TOP",0,-4);
HeaderText:SetFont("Fonts\\FRIZQT__.TTF", 10);
HeaderText:SetTextColor(1,1,1,1);
HeaderText:SetJustifyH("CENTER");
HeaderText:SetText("WoW Bets");
--MAIN FRAME STATUS TEXT
local StatusText = self:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
StatusText:SetPoint("TOP",0,-12);
StatusText:SetFont("Fonts\\FRIZQT__.TTF", 11);
StatusText:SetTextColor(1,1,1,1);
StatusText:SetJustifyH("CENTER");
StatusText:SetText("STATUS: |cFF33CC33 ONLINE");
-- START BID BUTTON
addon.StartBtn = CreateFrame("Button",nil,self);
local StartBtn = addon.StartBtn;
StartBtn:SetNormalTexture("Interface\\Buttons\\UI-GroupLoot-Coin-Up");
StartBtn:SetHighlightTexture("Interface\\Buttons\\UI-GroupLoot-Coin-Highlight");
StartBtn:SetPushedTexture("Interface\\Buttons\\UI-GroupLoot-Coin-Down");
StartBtn:SetDisabledTexture("Interface\\Buttons\\UI-GroupLoot-Coin-Down");
StartBtn:SetWidth(53);
StartBtn:SetHeight(53);
StartBtn:SetPoint("TOP",-57,-29);
StartBtn:Disable();
StartBtn:SetAlpha(0.4);
-- CALL BID BUTTON
addon.CallBtn = CreateFrame("Button",nil,self);
local CallBtn = addon.CallBtn;
CallBtn:SetNormalTexture("Interface\\Buttons\\UI-GroupLoot-Dice-Up");
CallBtn:SetHighlightTexture("Interface\\Buttons\\UI-GroupLoot-Dice-Highlight");
CallBtn:SetPushedTexture("Interface\\Buttons\\UI-GroupLoot-Dice-Down");
CallBtn:SetDisabledTexture("Interface\\Buttons\\UI-GroupLoot-Dice-Down");
CallBtn:SetWidth(50);
CallBtn:SetHeight(50);
CallBtn:SetPoint("TOP",0,-27);
CallBtn:Disable();
CallBtn:SetAlpha(0.4);
-- CANCEL BID BUTTON
addon.CancelBtn = CreateFrame("Button",nil,self);
local CancelBtn = addon.CancelBtn;
CancelBtn:SetNormalTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Up");
CancelBtn:SetHighlightTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Highlight");
CancelBtn:SetPushedTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Down");
CancelBtn:SetDisabledTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Down");
CancelBtn:SetWidth(47);
CancelBtn:SetHeight(47);
CancelBtn:SetPoint("TOP",55,-24);
CancelBtn:Disable();
CancelBtn:SetAlpha(0.4);
-- GROUP FRAME (INPUT BOXES)
addon.InputGrp = CreateFrame("Frame",nil,self);
local InputGrp = addon.InputGrp
InputGrp:SetWidth(195);
InputGrp:SetHeight(50);
InputGrp:SetPoint("TOP",0,-75);
--self.Grp:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border",edgeSize = 10});
-- BET NAME EDITBOX LABEL
local PlayerLabel = CreateFrame("Frame",nil,InputGrp);
PlayerLabel:SetPoint("TOPLEFT",5,-5);
PlayerLabel:SetWidth(50);
PlayerLabel:SetHeight(20);
local PlayerLabelText = PlayerLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
PlayerLabelText:SetPoint("LEFT",5,0);
PlayerLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
PlayerLabelText:SetTextColor(1,1,1,1);
PlayerLabelText:SetJustifyH("LEFT");
PlayerLabelText:SetText("Player:");
-- BET NAME EDITBOX (Formerly: EdtBx)
addon.PlayerBox = CreateFrame("EditBox",nil,InputGrp,"InputBoxTemplate");
local PlayerBox = addon.PlayerBox;
PlayerBox:SetPoint("TOPLEFT",70,-5);
PlayerBox:SetWidth(100);
PlayerBox:SetHeight(20);
PlayerBox:SetBackdrop(backdrop)
PlayerBox:SetAutoFocus(false);
PlayerBox:SetFontObject("GameFontNormal")
PlayerBox:SetTextInsets(0,0,0,0);
PlayerBox:SetTextColor(1,1,1,1);
-- BET SERVER NAME EDITBOX LABEL (Formerly: SrvBxLbl)
local RealmBoxLabel = CreateFrame("Frame",nil,InputGrp);
RealmBoxLabel:SetPoint("TOPLEFT",5,-30);
RealmBoxLabel:SetWidth(50);
RealmBoxLabel:SetHeight(20);
local RealmBoxLabelText = RealmBoxLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
RealmBoxLabelText:SetPoint("LEFT",5,0);
RealmBoxLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
RealmBoxLabelText:SetTextColor(1,1,1,1);
RealmBoxLabelText:SetJustifyH("LEFT");
RealmBoxLabelText:SetText("Server:");
-- BET SERVER NAME EDITBOX (Formerly: SrvBx)
addon.RealmBox = CreateFrame("EditBox",nil,InputGrp,"InputBoxTemplate");
local RealmBox = addon.RealmBox;
RealmBox:SetPoint("TOPLEFT",70,-30);
RealmBox:SetWidth(100);
RealmBox:SetHeight(20);
RealmBox:SetBackdrop(backdrop)
RealmBox:SetAutoFocus(false);
RealmBox:SetFontObject("GameFontNormal")
RealmBox:SetTextInsets(0,0,0,0);
RealmBox:SetTextColor(1,1,1,1);
RealmBox:SetText(addon.vars['myRealm']);
-- BET AMOUNT EDITBOX LABEL (Formerly: AmtBxLbl)
local AmountLabel = CreateFrame("Frame",nil,InputGrp);
AmountLabel:SetPoint("TOPLEFT",5,-55);
AmountLabel:SetWidth(50);
AmountLabel:SetHeight(20);
local AmountLabelText = AmountLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
AmountLabelText:SetPoint("LEFT",5,0);
AmountLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
AmountLabelText:SetTextColor(1,1,1,1);
AmountLabelText:SetJustifyH("LEFT");
AmountLabelText:SetText("Amount:");
-- BET AMOUNT EDITBOX (Formerly: AmtBx)
addon.AmountBox = CreateFrame("EditBox",nil,InputGrp,"InputBoxTemplate");
local AmountBox = addon.AmountBox;
AmountBox:SetPoint("TOPLEFT",70,-55);
AmountBox:SetWidth(100);
AmountBox:SetHeight(20);
AmountBox:SetBackdrop(backdrop)
AmountBox:SetAutoFocus(false);
AmountBox:SetFontObject("GameFontNormal")
AmountBox:SetTextInsets(0,0,0,0);
AmountBox:SetTextColor(1,1,1,1);
-- INVITE PLATER BUTTON
addon.InviteBtn = CreateFrame("Button",nil,InputGrp,"UIPanelButtonTemplate");
local InviteBtn = addon.InviteBtn;
InviteBtn:SetWidth(80);
InviteBtn:SetHeight(22);
InviteBtn:SetPoint("TOP",0,-80);
InviteBtn:SetText("Invite");
-- CANCEL INVITE BUTTON
addon.CancelInviteBtn = CreateFrame("Button",nil,InputGrp,"UIPanelButtonTemplate");
local CancelInvite = addon.CancelInviteBtn;
CancelInvite:SetWidth(80);
CancelInvite:SetHeight(22);
CancelInvite:SetPoint("TOP",0,-80);
CancelInvite:SetText("Cancel");
CancelInvite:Hide();
-- GROUP FRAME (STATUS AREA) (Formerly: GrpStat)
addon.StatusGrp = CreateFrame("Frame",nil,self);
local StatusGrp = addon.StatusGrp;
StatusGrp:SetWidth(180);
StatusGrp:SetHeight(107);
StatusGrp:SetPoint("TOP",0,-180); -- -75y when upper group frame hidden
StatusGrp:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border",edgeSize = 10});
-- OPPONENT LABEL (Formerly: EnemyLbl)
local EnemyLabel = CreateFrame("Frame",nil,StatusGrp);
EnemyLabel:SetPoint("TOPLEFT",3,-7);
EnemyLabel:SetWidth(50);
EnemyLabel:SetHeight(20);
--self.EnemyLbl:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border",edgeSize = 10});
local EnemyLabelText = EnemyLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
EnemyLabelText:SetPoint("TOPLEFT",5,0);
EnemyLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
EnemyLabelText:SetTextColor(1,1,1,1);
EnemyLabelText:SetJustifyH("LEFT");
EnemyLabelText:SetText("Player:");
-- OPPONENT NAME FRAME (Formerly: EnemyFrm)
local EnemyFrame = CreateFrame("Frame",nil,StatusGrp);
EnemyFrame:SetPoint("TOPLEFT",65,-7);
EnemyFrame:SetWidth(50);
EnemyFrame:SetHeight(20);
addon.EnemyFrame = EnemyFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local EnemyFrameText = addon.EnemyFrame;
EnemyFrameText:SetPoint("TOPLEFT",5,0);
EnemyFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
EnemyFrameText:SetTextColor(1,0,0,1);
EnemyFrameText:SetJustifyH("LEFT");
-- CURRENT BET LABEL (Formerly: CurBidLbl)
local CurrentBetLabel = CreateFrame("Frame",nil,StatusGrp);
CurrentBetLabel:SetPoint("TOPLEFT",3,-27);
CurrentBetLabel:SetWidth(50);
CurrentBetLabel:SetHeight(20);
local CurrentBetLabelText = CurrentBetLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
CurrentBetLabelText:SetPoint("TOPLEFT",5,0);
CurrentBetLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CurrentBetLabelText:SetTextColor(1,1,1,1);
CurrentBetLabelText:SetJustifyH("LEFT");
CurrentBetLabelText:SetText("Bet:");
-- CURRENT BET FRAME (Formerly: CurBidFrm)
local CurrentBetFrame = CreateFrame("Frame",nil,StatusGrp);
CurrentBetFrame:SetPoint("TOPLEFT",65,-27);
CurrentBetFrame:SetWidth(50);
CurrentBetFrame:SetHeight(20);
addon.CurrentBetFrame = CurrentBetFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local CurrentBetFrameText = addon.CurrentBetFrame;
CurrentBetFrameText:SetPoint("TOPLEFT",5,0);
CurrentBetFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CurrentBetFrameText:SetTextColor(1,0,0,1);
CurrentBetFrameText:SetJustifyH("LEFT");
-- CURRENT ROLL LABEL (Formerly: CurRollLbl)
local CurrentRollLabel = CreateFrame("Frame",nil,StatusGrp);
CurrentRollLabel:SetPoint("TOPLEFT",3,-47);
CurrentRollLabel:SetWidth(50);
CurrentRollLabel:SetHeight(20);
local CurrentRollLabelText = CurrentRollLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
CurrentRollLabelText:SetPoint("TOPLEFT",5,0);
CurrentRollLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CurrentRollLabelText:SetTextColor(1,1,1,1);
CurrentRollLabelText:SetJustifyH("LEFT");
CurrentRollLabelText:SetText("Roll:");
-- CURRENT ROLL FRAME (Formerly: CurRollFrm)
local CurrentRollFrame = CreateFrame("Frame",nil,StatusGrp);
CurrentRollFrame:SetPoint("TOPLEFT",65,-47);
CurrentRollFrame:SetWidth(50);
CurrentRollFrame:SetHeight(20);
addon.CurrentRollFrame = CurrentRollFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local CurrentRollFrameText = addon.CurrentRollFrame;
CurrentRollFrameText:SetPoint("TOPLEFT",5,0);
CurrentRollFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CurrentRollFrameText:SetTextColor(1,0,0,1);
CurrentRollFrameText:SetJustifyH("LEFT");
-- CHANCE LABEL
local ChanceLabel = CreateFrame("Frame",nil,StatusGrp);
ChanceLabel:SetPoint("TOPLEFT",3,-67);
ChanceLabel:SetWidth(50);
ChanceLabel:SetHeight(20);
local ChanceLabelText = ChanceLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
ChanceLabelText:SetPoint("TOPLEFT",5,0);
ChanceLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
ChanceLabelText:SetTextColor(1,1,1,1);
ChanceLabelText:SetJustifyH("LEFT");
ChanceLabelText:SetText("Chance:");
-- CHANCE FRAME
local ChanceFrame = CreateFrame("Frame",nil,StatusGrp);
ChanceFrame:SetPoint("TOPLEFT",65,-67);
ChanceFrame:SetWidth(50);
ChanceFrame:SetHeight(20);
addon.ChanceFrame = ChanceFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local ChanceFrameText = addon.ChanceFrame;
ChanceFrameText:SetPoint("TOPLEFT",5,0);
ChanceFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
ChanceFrameText:SetTextColor(1,0,0,1);
ChanceFrameText:SetJustifyH("LEFT");
-- WINNER LABEL (Formerly: WinnerLbl)
local WinnerLabel = CreateFrame("Frame",nil,StatusGrp);
WinnerLabel:SetPoint("TOPLEFT",3,-87);
WinnerLabel:SetWidth(50);
WinnerLabel:SetHeight(20);
local WinnerLabelText = WinnerLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WinnerLabelText:SetPoint("TOPLEFT",5,0);
WinnerLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinnerLabelText:SetTextColor(1,1,1,1);
WinnerLabelText:SetJustifyH("LEFT");
WinnerLabelText:SetText("Winner:");
-- WINNER FRAME (Formerly: WinnerFrm)
local WinnerFrame = CreateFrame("Frame",nil,StatusGrp);
WinnerFrame:SetPoint("TOPLEFT",65,-87);
WinnerFrame:SetWidth(50);
WinnerFrame:SetHeight(20);
addon.WinnerFrame = WinnerFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WinnerFrameText = addon.WinnerFrame;
WinnerFrameText:SetPoint("TOPLEFT",5,0);
WinnerFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinnerFrameText:SetTextColor(1,0,0,1);
WinnerFrameText:SetJustifyH("LEFT");
-- MAIN FRAME CLOSE ADDON BUTTON (Formerly: CloseBtn)
addon.CloseMainBtn = CreateFrame("Button",nil,self,"UIPanelButtonTemplate");
local CloseBtn = addon.CloseMainBtn;
CloseBtn:SetWidth(80);
CloseBtn:SetHeight(22);
CloseBtn:SetText("Go Offline");
CloseBtn:SetPoint("BOTTOM",0,10);
CloseBtn:HookScript("OnClick",function()
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFFF00 WoW Bets is now offline.");
addon.vars['isOpen'] = false;
addon.EditBoxState("full",true);
self:Hide();
end);
-- END GAME BUTTON (Formerly: EndBtn
addon.EndGameBtn = CreateFrame("Button",nil,self,"UIPanelButtonTemplate");
local EndGameBtn = addon.EndGameBtn;
EndGameBtn:SetWidth(80);
EndGameBtn:SetHeight(22);
EndGameBtn:SetPoint("BOTTOM",0,10);
EndGameBtn:HookScript("OnClick",function( frame )
frame:Hide();
PlayerBox:SetText(addon.vars['guestName']);
RealmBox:SetText(addon.vars['guestRealm']);
AmountBox:SetText(addon.vars['curBid']);
addon.ResetGame('partial');
addon.ModEditArea("show");
addon.EventFrame:UnregisterEvent("CHAT_MSG_CHANNEL");
CloseBtn:Show();
end);
EndGameBtn:Hide();
-- PLAYER BOX SCRIPTS
PlayerBox:HookScript( "OnEditFocusLost", function ( frame )
local str = frame:GetText();
frame:SetText(str:gsub("^%l", string.upper));
end)
PlayerBox:HookScript( "OnTabPressed", function( frame )
local str = frame:GetText();
frame:SetText(str:gsub("^%l", string.upper));
RealmBox:SetFocus();
end )
PlayerBox:HookScript( "OnEscapePressed", function( frame )
frame:ClearFocus()
end )
PlayerBox:HookScript( "OnEnterPressed", function( frame )
frame:ClearFocus()
end )
-- REALM BOX SCRIPTS
RealmBox:HookScript( "OnEditFocusLost", function ( frame )
local str = frame:GetText();
frame:SetText(str:gsub("^%l", string.upper));
RealmBox:SetFocus();
end)
RealmBox:HookScript( "OnTabPressed", function( frame )
local str = frame:GetText();
frame:SetText(str:gsub("^%l", string.upper));
RealmBox:SetFocus();
if (IsShiftKeyDown()) then
PlayerBox:SetFocus();
else
AmountBox:SetFocus();
end
end )
RealmBox:HookScript( "OnEscapePressed", function( frame )
frame:ClearFocus()
end )
RealmBox:HookScript( "OnEnterPressed", function( frame )
frame:ClearFocus()
end )
-- BET AMOUNT BOX SCRIPTS
AmountBox:HookScript( "OnTabPressed", function( frame )
if (IsShiftKeyDown()) then
RealmBox:SetFocus();
end
end )
AmountBox:HookScript( "OnEscapePressed", function( frame )
frame:ClearFocus();
end)
AmountBox:HookScript( "OnEnterPressed", function( frame )
frame:ClearFocus();
end)
endPK
q2F,M M Wowbets/WBi_Frames_Stats.lualocal name, addon = ...;
function addon.initStatsFrame(self)
local self = self;
-- STATS FRAME
self:SetMovable(true);
self:EnableMouse(true);
self:RegisterForDrag("LeftButton");
self:SetScript("OnDragStart", self.StartMoving);
self:SetScript("OnDragStop", self.StopMovingOrSizing);
--self:ClearAllPoints();
self:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
self:SetHeight(430);
self:SetWidth(200);
--self:SetPoint(WBi_SavedVar['characters'][UnitName("player")]['stat']['a'], WBi_SavedVar['characters'][UnitName("player")]['stat']['x'], WBi_SavedVar['characters'][UnitName("player")]['stat']['y']);
self:Hide();
-- STATS FRAME HEADER
local Header = CreateFrame("Frame",nil,self);
Header:SetBackdrop({bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background-Dark", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 10});
Header:SetPoint("TOP",0,7);
Header:SetHeight(17);
Header:SetWidth(100);
local HeaderText = Header:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
HeaderText:SetPoint("TOP",0,-4);
HeaderText:SetFont("Fonts\\FRIZQT__.TTF", 10);
HeaderText:SetTextColor(1,1,1,1);
HeaderText:SetJustifyH("CENTER");
HeaderText:SetText("WoW Bets");
-- PLAYER DROP MENU
addon.PlayerMenu = CreateFrame("Frame", "WBi_PlayerMenu", self, "UIDropDownMenuTemplate");
local PlayerMenu = addon.PlayerMenu
PlayerMenu:SetPoint("TOP",0,-11);
UIDropDownMenu_SetWidth(PlayerMenu, 150);
UIDropDownMenu_SetText(PlayerMenu, "Select Character");
-- BEST BET WON LABEL (Formerly: HighWinLbl)
local HighWinLabel = CreateFrame("Frame",nil,self);
HighWinLabel:SetPoint("TOPLEFT",8,-45);
HighWinLabel:SetWidth(50);
HighWinLabel:SetHeight(20);
local HighWinLabelText = HighWinLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
HighWinLabelText:SetPoint("TOPLEFT",5,0);
HighWinLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
HighWinLabelText:SetTextColor(1,1,1,1);
HighWinLabelText:SetJustifyH("LEFT");
HighWinLabelText:SetText("Highest Win:");
-- BEST BET WON FRAME (Formerly: HighWinFrm)
local HighWinFrame = CreateFrame("Frame",nil,self);
HighWinFrame:SetPoint("TOPLEFT",105,-45);
HighWinFrame:SetWidth(50);
HighWinFrame:SetHeight(20);
addon.HighWinFrame = HighWinFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local HighWinFrameText = addon.HighWinFrame;
HighWinFrameText:SetPoint("TOPLEFT",5,0);
HighWinFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
HighWinFrameText:SetTextColor(1,0,0,1);
HighWinFrameText:SetJustifyH("LEFT");
-- HIGHEST BET LOST LABEL (Formerly: HighLoseLbl)
local HighLoseLabel = CreateFrame("Frame",nil,self);
HighLoseLabel:SetPoint("TOPLEFT",8,-65);
HighLoseLabel:SetWidth(50);
HighLoseLabel:SetHeight(20);
local HighLoseLabelText = HighLoseLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
HighLoseLabelText:SetPoint("TOPLEFT",5,0);
HighLoseLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
HighLoseLabelText:SetTextColor(1,1,1,1);
HighLoseLabelText:SetJustifyH("LEFT");
HighLoseLabelText:SetText("Highest Loss:");
-- HIGHEST BET LOST FRAME (Formerly: HighLoseFrm)
local HighLoseFrame = CreateFrame("Frame",nil,self);
HighLoseFrame:SetPoint("TOPLEFT",105,-65);
HighLoseFrame:SetWidth(50);
HighLoseFrame:SetHeight(20);
addon.HighLoseFrame = HighLoseFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local HighLoseFrameText = addon.HighLoseFrame;
HighLoseFrameText:SetPoint("TOPLEFT",5,0);
HighLoseFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
HighLoseFrameText:SetTextColor(1,0,0,1);
HighLoseFrameText:SetJustifyH("LEFT");
-- LONGEST MATCH LABEL (Formerly: LongGameLbl)
local LongGameLabel = CreateFrame("Frame",nil,self);
LongGameLabel:SetPoint("TOPLEFT",8,-85);
LongGameLabel:SetWidth(50);
LongGameLabel:SetHeight(20);
local LongGameLabelText = LongGameLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
LongGameLabelText:SetPoint("TOPLEFT",5,0);
LongGameLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
LongGameLabelText:SetTextColor(1,1,1,1);
LongGameLabelText:SetJustifyH("LEFT");
LongGameLabelText:SetText("Longest Game:");
-- LONGEST MATCH FRAME (Formerly: LongGameFrm)
local LongGameFrame = CreateFrame("Frame",nil,self);
LongGameFrame:SetPoint("TOPLEFT",105,-85);
LongGameFrame:SetWidth(50);
LongGameFrame:SetHeight(20);
addon.LongGameFrame = LongGameFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local LongGameFrameText = addon.LongGameFrame;
LongGameFrameText:SetPoint("TOPLEFT",5,0);
LongGameFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
LongGameFrameText:SetTextColor(1,0,0,1);
LongGameFrameText:SetJustifyH("LEFT");
-- WORST ROLL LABEL (Formerly: WorstRollLbl)
local WorstRollLabel = CreateFrame("Frame",nil,self);
WorstRollLabel:SetPoint("TOPLEFT",8,-105);
WorstRollLabel:SetWidth(50);
WorstRollLabel:SetHeight(20);
local WorstRollLabelText = WorstRollLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WorstRollLabelText:SetPoint("TOPLEFT",5,0);
WorstRollLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WorstRollLabelText:SetTextColor(1,1,1,1);
WorstRollLabelText:SetJustifyH("LEFT");
WorstRollLabelText:SetText("Worst Roll:");
-- WORST ROLL FRAME (Formerly: WorstRollFrm)
local WorstRollFrame = CreateFrame("Frame",nil,self);
WorstRollFrame:SetPoint("TOPLEFT",105,-105);
WorstRollFrame:SetWidth(50);
WorstRollFrame:SetHeight(20);
addon.WorstRollFrame = WorstRollFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WorstRollFrameText = addon.WorstRollFrame;
WorstRollFrameText:SetPoint("TOPLEFT",5,0);
WorstRollFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WorstRollFrameText:SetTextColor(1,0,0,1);
WorstRollFrameText:SetJustifyH("LEFT");
-- WORST CHANCE LABEL (Formerly: WorstChanLbl)
local WorstChanceLabel = CreateFrame("Frame",nil,self);
WorstChanceLabel:SetPoint("TOPLEFT",8,-125);
WorstChanceLabel:SetWidth(50);
WorstChanceLabel:SetHeight(20);
local WorstChanceLabelText = WorstChanceLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WorstChanceLabelText:SetPoint("TOPLEFT",5,0);
WorstChanceLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WorstChanceLabelText:SetTextColor(1,1,1,1);
WorstChanceLabelText:SetJustifyH("LEFT");
WorstChanceLabelText:SetText("Worst Chance:");
-- WORST CHANCE FRAME (Formerly: WorstChanFrm)
local WorstChanceFrame = CreateFrame("Frame",nil,self);
WorstChanceFrame:SetPoint("TOPLEFT",105,-125);
WorstChanceFrame:SetWidth(50);
WorstChanceFrame:SetHeight(20);
addon.WorstChanceFrame = WorstChanceFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WorstChanceFrameText = addon.WorstChanceFrame;
WorstChanceFrameText:SetPoint("TOPLEFT",5,0);
WorstChanceFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WorstChanceFrameText:SetTextColor(1,0,0,1);
WorstChanceFrameText:SetJustifyH("LEFT");
-- TOTAL WINNINGS LABEL (Formerly: TotW_Lbl)
local TotalWinLabel = CreateFrame("Frame",nil,self);
TotalWinLabel:SetPoint("TOPLEFT",8,-145);
TotalWinLabel:SetWidth(50);
TotalWinLabel:SetHeight(20);
local TotalWinLabelText = TotalWinLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
TotalWinLabelText:SetPoint("TOPLEFT",5,0);
TotalWinLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
TotalWinLabelText:SetTextColor(1,1,1,1);
TotalWinLabelText:SetJustifyH("LEFT");
TotalWinLabelText:SetText("Gold Won:");
-- TOTAL WINNING FRAME (Formerly: TotW_Frm)
local TotalWinFrame = CreateFrame("Frame",nil,self);
TotalWinFrame:SetPoint("TOPLEFT",105,-145);
TotalWinFrame:SetWidth(50);
TotalWinFrame:SetHeight(20);
addon.TotalWinFrame = TotalWinFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local TotalWinFrameText = addon.TotalWinFrame;
TotalWinFrameText:SetPoint("TOPLEFT",5,0);
TotalWinFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
TotalWinFrameText:SetTextColor(1,0,0,1);
TotalWinFrameText:SetJustifyH("LEFT");
-- TOTAL GOLD LOST LABEL (Formerly: TotL_Lbl)
local TotalLoseLabel = CreateFrame("Frame",nil,self);
TotalLoseLabel:SetPoint("TOPLEFT",8,-165);
TotalLoseLabel:SetWidth(50);
TotalLoseLabel:SetHeight(20);
local TotalLoseLabelText = TotalLoseLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
TotalLoseLabelText:SetPoint("TOPLEFT",5,0);
TotalLoseLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
TotalLoseLabelText:SetTextColor(1,1,1,1);
TotalLoseLabelText:SetJustifyH("LEFT");
TotalLoseLabelText:SetText("Gold Lost:");
-- TOTAL GOLD LOST FRAME (Formerly: TotL_Frm)
local TotalLoseFrame = CreateFrame("Frame",nil,self);
TotalLoseFrame:SetPoint("TOPLEFT",105,-165);
TotalLoseFrame:SetWidth(50);
TotalLoseFrame:SetHeight(20);
addon.TotalLoseFrame = TotalLoseFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local TotalLoseFrameText = addon.TotalLoseFrame;
TotalLoseFrameText:SetPoint("TOPLEFT",5,0);
TotalLoseFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
TotalLoseFrameText:SetTextColor(1,0,0,1);
TotalLoseFrameText:SetJustifyH("LEFT");
-- GOLD RATIO LABEL (Formerly: gRatioLbl)
local GoldRatioLabel = CreateFrame("Frame",nil,self);
GoldRatioLabel:SetPoint("TOPLEFT",8,-185);
GoldRatioLabel:SetWidth(50);
GoldRatioLabel:SetHeight(20);
local GoldRatioLabelText = GoldRatioLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
GoldRatioLabelText:SetPoint("TOPLEFT",5,0);
GoldRatioLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
GoldRatioLabelText:SetTextColor(1,1,1,1);
GoldRatioLabelText:SetJustifyH("LEFT");
GoldRatioLabelText:SetText("Gold Ratio:");
-- GOLD RATIO FRAME (Formerly: gRatioFrm)
local GoldRatioFrame = CreateFrame("Frame",nil,self);
GoldRatioFrame:SetPoint("TOPLEFT",105,-185);
GoldRatioFrame:SetWidth(50);
GoldRatioFrame:SetHeight(20);
addon.GoldRatioFrame = GoldRatioFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local GoldRatioFrameText = addon.GoldRatioFrame;
GoldRatioFrameText:SetPoint("TOPLEFT",5,0);
GoldRatioFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
GoldRatioFrameText:SetTextColor(1,0,0,1);
GoldRatioFrameText:SetJustifyH("LEFT");
-- PLAYER STAT GROUP (Formerly: Grp)
local PlayerStatGroup = CreateFrame("Frame",nil,self);
PlayerStatGroup:SetWidth(180);
PlayerStatGroup:SetHeight(187);
PlayerStatGroup:SetPoint("TOP",0,-205);
PlayerStatGroup:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border",edgeSize = 10});
-- TOTAL TITLE LABEL (Formerly: TotalLbl)
local TotalLabel = CreateFrame("Frame",nil,PlayerStatGroup);
TotalLabel:SetPoint("TOP",0,-7);
TotalLabel:SetWidth(50);
TotalLabel:SetHeight(20);
addon.TotalLabel = TotalLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local TotalLabelText = addon.TotalLabel;
TotalLabelText:SetPoint("TOP",0,0);
TotalLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
TotalLabelText:SetTextColor(1,1,1,1);
TotalLabelText:SetJustifyH("CENTER");
TotalLabelText:SetText("Overall Totals");
-- GAMES LABEL (Formerly: GameLbl)
local GamesLabel = CreateFrame("Frame",nil,PlayerStatGroup);
GamesLabel:SetPoint("TOPLEFT",3,-27);
GamesLabel:SetWidth(50);
GamesLabel:SetHeight(20);
local GamesLabelText = GamesLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
GamesLabelText:SetPoint("TOPLEFT",5,0);
GamesLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
GamesLabelText:SetTextColor(1,1,1,1);
GamesLabelText:SetJustifyH("LEFT");
GamesLabelText:SetText("Games:");
-- GAMES FRAME (Formerly: GameFrm)
local GamesFrame = CreateFrame("Frame",nil,PlayerStatGroup);
GamesFrame:SetPoint("TOPLEFT",85,-27);
GamesFrame:SetWidth(50);
GamesFrame:SetHeight(20);
addon.GamesFrame = GamesFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local GamesFrameText = addon.GamesFrame;
GamesFrameText:SetPoint("TOPLEFT",5,0);
GamesFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
GamesFrameText:SetTextColor(1,0,0,1);
GamesFrameText:SetJustifyH("LEFT");
-- WIN LABEL (Formerly: WinLbl)
local WinLabel = CreateFrame("Frame",nil,PlayerStatGroup);
WinLabel:SetPoint("TOPLEFT",3,-47);
WinLabel:SetWidth(50);
WinLabel:SetHeight(20);
local WinLabelText = WinLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WinLabelText:SetPoint("TOPLEFT",5,0);
WinLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinLabelText:SetTextColor(1,1,1,1);
WinLabelText:SetJustifyH("LEFT");
WinLabelText:SetText("Wins:");
-- WIN NAME FRAME (Formerly: WinFrm)
local WinFrame = CreateFrame("Frame",nil,PlayerStatGroup);
WinFrame:SetPoint("TOPLEFT",85,-47);
WinFrame:SetWidth(50);
WinFrame:SetHeight(20);
addon.WinFrame = WinFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WinFrameText = addon.WinFrame;
WinFrameText:SetPoint("TOPLEFT",5,0);
WinFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinFrameText:SetTextColor(1,0,0,1);
WinFrameText:SetJustifyH("LEFT");
-- LOSS LABEL (Formerly: LossLbl)
local LossLabel = CreateFrame("Frame",nil,PlayerStatGroup);
LossLabel:SetPoint("TOPLEFT",3,-67);
LossLabel:SetWidth(50);
LossLabel:SetHeight(20);
local LossLabelText = LossLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
LossLabelText:SetPoint("TOPLEFT",5,0);
LossLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
LossLabelText:SetTextColor(1,1,1,1);
LossLabelText:SetJustifyH("LEFT");
LossLabelText:SetText("Losses:");
-- LOSS NAME FRAME (Formerly: LossFrm)
local LossFrame = CreateFrame("Frame",nil,PlayerStatGroup);
LossFrame:SetPoint("TOPLEFT",85,-67);
LossFrame:SetWidth(50);
LossFrame:SetHeight(20);
addon.LossFrame = LossFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local LossFrameText = addon.LossFrame;
LossFrameText:SetPoint("TOPLEFT",5,0);
LossFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
LossFrameText:SetTextColor(1,0,0,1);
LossFrameText:SetJustifyH("LEFT");
-- WIN RATIO LABEL (Formerly: RatioLbl)
local WinRatioLabel = CreateFrame("Frame",nil,PlayerStatGroup);
WinRatioLabel:SetPoint("TOPLEFT",3,-87);
WinRatioLabel:SetWidth(50);
WinRatioLabel:SetHeight(20);
local WinRatioLabelText = WinRatioLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WinRatioLabelText:SetPoint("TOPLEFT",5,0);
WinRatioLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinRatioLabelText:SetTextColor(1,1,1,1);
WinRatioLabelText:SetJustifyH("LEFT");
WinRatioLabelText:SetText("Ratio:");
-- WIN RATIO FRAME (Formerly: RatioFrm)
local WinRatioFrame = CreateFrame("Frame",nil,PlayerStatGroup);
WinRatioFrame:SetPoint("TOPLEFT",85,-87);
WinRatioFrame:SetWidth(50);
WinRatioFrame:SetHeight(20);
addon.WinRatioFrame = WinRatioFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WinRatioFrameText = addon.WinRatioFrame;
WinRatioFrameText:SetPoint("TOPLEFT",5,0);
WinRatioFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinRatioFrameText:SetTextColor(1,0,0,1);
WinRatioFrameText:SetJustifyH("LEFT");
-- CANCEL LABEL (Formerly: CancelLbl
local CancelLabel = CreateFrame("Frame",nil,PlayerStatGroup);
CancelLabel:SetPoint("TOPLEFT",3,-107);
CancelLabel:SetWidth(50);
CancelLabel:SetHeight(20);
local CancelLabelText = CancelLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
CancelLabelText:SetPoint("TOPLEFT",5,0);
CancelLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CancelLabelText:SetTextColor(1,1,1,1);
CancelLabelText:SetJustifyH("LEFT");
CancelLabelText:SetText("Cancels:");
-- CANCELS FRAME (Formerly: CancelFrm)
local CancelFrame = CreateFrame("Frame",nil,PlayerStatGroup);
CancelFrame:SetPoint("TOPLEFT",85,-107);
CancelFrame:SetWidth(50);
CancelFrame:SetHeight(20);
addon.CancelFrame = CancelFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local CancelFrameText = addon.CancelFrame;
CancelFrameText:SetPoint("TOPLEFT",5,0);
CancelFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CancelFrameText:SetTextColor(1,0,0,1);
CancelFrameText:SetJustifyH("LEFT");
-- WIN PERCENTAGE LABEL (Formerly: PercLbl)
local WinPercLabel = CreateFrame("Frame",nil,PlayerStatGroup);
WinPercLabel:SetPoint("TOPLEFT",3,-127);
WinPercLabel:SetWidth(50);
WinPercLabel:SetHeight(20);
local WinPercLabelText = WinPercLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
WinPercLabelText:SetPoint("TOPLEFT",5,0);
WinPercLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinPercLabelText:SetTextColor(1,1,1,1);
WinPercLabelText:SetJustifyH("LEFT");
WinPercLabelText:SetText("Win %:");
-- WIN PERCENTAGE FRAME (Formerly: PercFrm)
local WinPercFrame = CreateFrame("Frame",nil,PlayerStatGroup);
WinPercFrame:SetPoint("TOPLEFT",85,-127);
WinPercFrame:SetWidth(50);
WinPercFrame:SetHeight(20);
addon.WinPercFrame = WinPercFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local WinPercFrameText = addon.WinPercFrame;
WinPercFrameText:SetPoint("TOPLEFT",5,0);
WinPercFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
WinPercFrameText:SetTextColor(1,0,0,1);
WinPercFrameText:SetJustifyH("LEFT");
-- CANCEL PERCENTAGE LABEL (Formerly: CanPLbl)
local CancelPercLabel = CreateFrame("Frame",nil,PlayerStatGroup);
CancelPercLabel:SetPoint("TOPLEFT",3,-147);
CancelPercLabel:SetWidth(50);
CancelPercLabel:SetHeight(20);
local CancelPercLabelText = CancelPercLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
CancelPercLabelText:SetPoint("TOPLEFT",5,0);
CancelPercLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CancelPercLabelText:SetTextColor(1,1,1,1);
CancelPercLabelText:SetJustifyH("LEFT");
CancelPercLabelText:SetText("Cancel %:");
-- CANCEL PERCENTAGE FRAME (Formerly: CanPFrm)
local CancelPercFrame = CreateFrame("Frame",nil,PlayerStatGroup);
CancelPercFrame:SetPoint("TOPLEFT",85,-147);
CancelPercFrame:SetWidth(50);
CancelPercFrame:SetHeight(20);
addon.CancelPercFrame = CancelPercFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local CancelPercFrameText = addon.CancelPercFrame;
CancelPercFrameText:SetPoint("TOPLEFT",5,0);
CancelPercFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
CancelPercFrameText:SetTextColor(1,0,0,1);
CancelPercFrameText:SetJustifyH("LEFT");
-- BALANCE LABEL (Formerly: BalLbl)
local BalanceLabel = CreateFrame("Frame",nil,PlayerStatGroup);
BalanceLabel:SetPoint("TOPLEFT",3,-167);
BalanceLabel:SetWidth(50);
BalanceLabel:SetHeight(20);
local BalanceLabelText = BalanceLabel:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
BalanceLabelText:SetPoint("TOPLEFT",5,0);
BalanceLabelText:SetFont("Fonts\\FRIZQT__.TTF", 11);
BalanceLabelText:SetTextColor(1,1,1,1);
BalanceLabelText:SetJustifyH("LEFT");
BalanceLabelText:SetText("Balance:");
-- BALANCE FRAME (Formerly: BalFrm)
local BalanceFrame = CreateFrame("Frame",nil,PlayerStatGroup);
BalanceFrame:SetPoint("TOPLEFT",85,-167);
BalanceFrame:SetWidth(50);
BalanceFrame:SetHeight(20);
addon.BalanceFrame = BalanceFrame:CreateFontString(nil, "BACKGROUND", "GameFontNormal");
local BalanceFrameText = addon.BalanceFrame;
BalanceFrameText:SetPoint("TOPLEFT",5,0);
BalanceFrameText:SetFont("Fonts\\FRIZQT__.TTF", 11);
BalanceFrameText:SetTextColor(1,0,0,1);
BalanceFrameText:SetJustifyH("LEFT");
-- STATS FRAME CLOSE BUTTON (Formerly: CloseBtn)
addon.CloseStatBtn = CreateFrame("Button",nil,self,"UIPanelButtonTemplate");
local CloseStatBtn = addon.CloseStatBtn;
CloseStatBtn:SetWidth(80);
CloseStatBtn:SetHeight(22);
CloseStatBtn:SetText("Close");
CloseStatBtn:SetPoint("BOTTOM",0,10);
CloseStatBtn:SetScript("OnClick",function()
self:Hide();
end);
endPK