WoW EAM addon Dragonflight/Wrath of the Lich King Classic 2024
wow addon EAM


Game Version: 10.0.5 +1
Total Downloads: 223
Updated: Feb 24, 2023
Created: Feb 12, 2023
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Earlier Versions

Name Size Uploaded Game Version Downloads
DF10.0.5_WOTLKC3.4.1_2023.02.25 release 1.74 MB Feb 24, 2023 10.0.5 +1 118 download EAM DF10.0.5_WOTLKC3.4.1_2023.02.25 releaseDownload
DF10.0.5_WOTLKC3.4.1_2023.02.18_0607 release 1.63 MB Feb 17, 2023 10.0.5 +1 83 download EAM DF10.0.5_WOTLKC3.4.1_2023.02.18_0607 releaseDownload
20230213 release 2.41 MB Feb 12, 2023 10.0.5 +1 22 download EAM 20230213 releaseDownload



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This is a modified version made by a fan of EventAlert’s fan (yes, ACDACD is my idol)
這是一個EventAlert的粉絲的粉絲所做的修改版(是的, ACDACD大大是我的偶像)

Original addon author ::EventAlert2 (author:PinkyCurse) / EventAlert (author:CurtisTheGreat)
Feature Modification Author:ACDACD (冰風崗哨 – 永恆滿月)
Author of Subsequent Modifications:AT (Whitep – 雷鱗)ZYF (ziyuefan死鬥 -github)
The following command descriptions are not case sensitive:
/eam SCDRemoveWhenCooldown switch command, the skill cooling icon is removed after the cooling is completed (true means to remove; false means not to remove)
/eam SCDNocombatStillKeep switch command, whether the skill cooling icon is still displayed after leaving the battle (true keeps displaying; false does not show when leaving the battle)
/eam SCDGlowWhenUsable switch command, whether the skill cooling is highlighted when it is available (true means that it is highlighted when available, false is not) This command specifically indicates that it uses IsUsableSpell() to judge, that is, if the command cannot be cast due to resources or debuffs Or it cannot meet its skill conditions, it will not be highlighted but the distance is not limited
/eam MiniMap [reset] Switch-type command, used to display whether the setting gear is displayed or not, plus reset to force the positioning to the lower left corner of the mini-map
/eam UpdateInterval n Set the update frequency, the smaller the faster, please increase this value if there is a situation where the team battle cannot be loaded. The default is 0.1S (0.1 ~ 1 second)
/eam IconAppenSpellTip switch command, whether the icon shows the spell description when the mouse is over it
/eam ShowRunesBar switch command, used to determine whether to display the death knight rune bar (added on 2020/10/18)
/eam StackFontSize nSize command to change the size of the stack layer (case insensitive, can also be replaced by /eam sfs nSize)
/eam TimerFontSize nSize to change the size of the timing numbers (case-insensitive, can also be replaced by /eam tfs nSize)
/eam SNameFontSize nSize to change the spell name size (case insensitive, can also be replaced by /eam nfs nSize)

/eam SCDRemoveWhenCooldown 開關型指令,技能冷卻圖示在冷卻完成後移除(true表示要移除;false表示不移除) 

/eam SCDNocombatStillKeep 開關型指令,技能冷卻圖示在脫離戰鬥後是否仍顯示(true保持顯示;false 脫戰不顯示) 

/eam SCDGlowWhenUsable 開關型指令,技能冷卻是否在可用時高亮(true表示可用時高亮false則否) 這指令特別說明其使用IsUsableSpell()判斷, 也就是如果該指令因為資源或有減益導致無法施放 或者無法滿足其技能條件,則不會高亮 但是距離不在此限 

/eam MiniMap [reset] 開關型指令,用來顯示設定齒輪顯示與否 ,加上 reset 強制定位定位到小地圖左下角 

/eam UpdateInterval n 設定更新頻率,越小越快,若有團戰無法負荷情況請加大此數值 預設 0.1S (0.1 ~ 1秒) 

/eam IconAppenSpellTip 開關形指令, 圖示是否在滑鼠移過時顯示法術說明 

/eam ShowRunesBar 開關型指令,用來決定是否顯示死騎符文列(2020/10/18新增)

/eam StackFontSize nSize 指令以改變堆疊層數大小(不分大小寫,亦可以/eam sfs nSize代替)
/eam TimerFontSize nSize 以改變計時數字大小(不分大小寫,亦可以/eam tfs nSize代替)
 /eam SNameFontSize nSize 以改變法術名稱大小(不分大小寫,亦可以/eam nfs nSize代替)



Version Description:
— [Retail DF ]2023.02.13
— [Classic WOTLKC]2023.02.13
— Repair the proportion of sorting
— 修復比重排序
— [Retail DF ]2022.11.18
— [Classic WOTLKC]2022.11.18
— DF: Fix the mouse prompt spell ID and item ID display
— DF: remove /eam basefontsize directive
— DF: Add the /eam StackFontSize nSize command to change the size of the stack layer (case-insensitive, can also be replaced by /eam sfs nSize)
— DF: Add /eam TimerFontSize nSize to change the size of the timing numbers (case-insensitive, or /eam tfs nSize instead)
— DF: Add /eam SNameFontSize nSize to change spell name size (case insensitive, can also be replaced by /eam nfs nSize)
— WOTLKC: test compatibility OK
— DF:修復鼠標提示法術ID與物品ID顯示
— DF:移除 /eam basefontsize 指令
— DF:增加 /eam StackFontSize nSize 指令以改變堆疊層數大小(不分大小寫,亦可以/eam sfs nSize代替)
— DF:增加 /eam TimerFontSize nSize 以改變計時數字大小(不分大小寫,亦可以/eam tfs nSize代替)
— DF:增加 /eam SNameFontSize nSize 以改變法術名稱大小(不分大小寫,亦可以/eam nfs nSize代替)
— WOTLKC:測試相容性OK
— [Classic WOTLKC]2022.10.28
— [Retail  DF    ]2022.10.28
— [Classic WOTLKC]2022.10.28
— [Retail DF ]2022.10.28
— DF: Change Button and CheckButton use templates for normal display
— DF: Remove unused attributes in XML to avoid WARNING errors
— WOTLKC: Compatibility test OK
— DF:異動Button及CheckButton使用模板,以使正常顯示
— DF:移除XML內未用屬性避免WARNING報錯
— WOTLKC: 相容性測試OK
— [Classic WOTLKC] 2022.10.18
— [Retail  SL] 2022.10.18
— The cooldown module temporarily no longer detects the cooldown of backpack items to improve performance (the cooldown of backpack items will not be detected)
— 冷卻模組暫時不再偵測背包物品冷卻以增進效能(背包物品的冷卻將偵測不到)
— [Classic WOTLKC] 2022.10.01
— Fix the error of WLK version caused by specialization functions, and be compatible with SL version
— 修復相關專精函數造成WLK版本之錯誤,並與SL版本相容
— [Classic WOTLKC] 2022.09.27
—  Fix BUFF display
— 修復BUFF顯示
— [Classic WOTLKC] 2022.09.26
— Re-base WOTLKC with SL 9.2.5 EAM
— Repair DK rune display, the rune icon is based on the current domain
— Repair DK symbol can be displayed
— 以SL 9.2.5 版本之EAM重新作為WOTLKC之基礎版本
— 修復DK符文顯示,符文圖示以當前領域為主
— 修復DK符能顯示
— [Classic WOTLKC] 2022.08.22
— TOC schema update, version update
— TOC 架構更新, 版本更新
— 2021.04.14
— Improve the correctness of item cooling display (comparison priority: equipped item (Inventory) > backpack item (Bag) > database created for the first time (EA_SPELL_ITEM))
— Special processing for the ID of the nitro booster enchanted by the project (GetItemSpell is 55004, but the trigger is 54861). That is to say, to monitor the cooling of the nitro booster, please enter 54861
— Added display of spell name to spell ID in item tooltip
— 改善物品冷卻顯示正確性(比對優先級:已裝備物品(Inventory) > 背包物品(Bag) > 第一次建立的資料庫(EA_SPELL_ITEM))
— 針對工程附魔硝基推進器的ID做特別處理(GetItemSpell取得皆為55004,但使用觸發皆為54861)也就是說監控硝基推進器冷卻請輸入54861
— 於物品滑鼠提示內的法術ID增加顯示法術名稱
— 2020.12.26
— Demon Hunter Vengeance Specialization and Catastrophe Specialization use Fury resources uniformly, and Pain is no longer used
— Don’t use Devil’s Pain in conditional skills
— For druids, put combo points on the first grid, energy on the second grid, and anger on the third grid
— Druids put the star power on the first grid when balancing specialization, and put the combo points on the fourth grid
— Fixed the problem that combo point resources were not updated when switching specializations
— ShowAuraValueWhenOver default value changed to 10
— 惡魔獵人復仇專精與災虐專精統一使用魔怒(Fury)資源,魔痛(Pain)已不再使用
— 條件技能內請勿再使用魔痛
— 德魯伊時將連擊點數放第一格,能量放第二格,怒氣放第三格
— 德魯伊平衡專精時將星能改放在第一格,連擊點數放第四格
— 修正切換專精時連擊點數資源不更新的問題
— ShowAuraValueWhenOver預設值改為10
— 2020.11.17
— Change the spell details to set the background transparency so that it does not interfere with other frames
— Corrected the green background problem of spell text in spell detail setting
— Fixed: When the ESC closing prompt function is enabled, ESC cannot close the frame problem,
In addition, the part of the skill reminder is still not closed by ESC, and ESC will become the displayed open
Off, press once to turn off, press once to turn on, and can be switched on or off during battle
— 變更法術細部設定背景透明度,使其不與其他框架干擾
— 修正法術細部設定法術文字綠色背景問題
— 修正:啟用ESC關閉提示功能時,ESC無法關閉框架問題,
   關,按一次關、按一次開, 並可戰鬥中開關
— 2020.11.01
— Change the DK rune pattern to match the version
— The number of runes will show the specialization, for example: Unholy Rune, Frost Rune, Blood Rune
— The font base size value is changed to custom, no longer scales with the icon size
You can enter /eam BaseFontSize nSize to customize the size
The timing, stacking, and name will be scaled proportionally outside or inside the frame based on this base value
Interested parties can find functions in EventAlert_IconOptions.lua
EventAlert_Icon_Options_Frame_AdjustTimerFontSize self-modification
The default value for the first execution is 26
— Execution animation…adjusted, and can be played with /eam play
— Added and added mouse prompts for Minimap gears
— 變更DK符文圖案,使其符合版本
— 符文數量會顯示專精,例如:穢邪符文、冰霜符文、血魄符文
— 字型基礎大小值改為自訂, 不再跟隨圖示大小縮放
   可輸入 /eam BaseFontSize nSize 自訂大小
   有興趣者可以到EventAlert_IconOptions.lua 找函數
— 斬殺動畫…調整, 並且可以/eam play 播放
— 新增及增加Minimap齒輪的滑鼠提示輔助說明
— 2020.10.26
— Fix the highlighting of combo points, and always highlight at the maximum value (depending on the specialization talent may be different)
— Fix the focus value highlighting of hunter pets, and preset 50 highlighting,
It can be combined with manual casting of pet damage skills to maximize damage.
— FontObject(EA_FONT_OBJECT) should focus on “TextStatusBarText” as much as possible,
Otherwise, “ChatFontNoramal” is the main
— Font (EA_Fonts) pulls the system default value STANDARD_TEXT_FONT,
With /dump STANDARD_TEXT_FONT different standard font files may appear due to language
— The above two items can be modified in EventAlertMod_InitVar.lua
— Reduce the level of most frames from HIGH to MEDIUM, try to reduce the occlusion with other frames
— The icon size is changed from 5 to 1 for each sliding adjustment
— When detecting that OmniCC is loaded and EAM also enables the countdown shadow function, forcibly disable the countdown shadow of EAM
Avoid interference caused by OmniCC interception display
— 修復連擊點高亮, 並一律以最大值高亮(依專精天賦可能不同)
— 修復獵人寵物集中值高亮,並預設50高亮,
— FontObject(EA_FONT_OBJECT) 儘可能以”TextStatusBarText”為主,
— Font (EA_Fonts) 拉取系統預設值 STANDARD_TEXT_FONT,
   以/dump STANDARD_TEXT_FONT 可能因語系出現不同標準字型檔
— 以上兩項可於 EventAlertMod_InitVar.lua進行修改  
— 將大部分框架層級由HIGH降至MEDIUM ,嘗試減少與其他框架遮擋現象
— 圖示大小每次滑動調整值由5改為1
— 當偵測OmniCC被載入且EAM也啟用倒數陰影功能時, 強制關閉EAM的倒數陰影
— 2020.10.18
— Change the arcane charging pattern
— Fixed warlock error
— DK increases the display of the number of available runes, if there are 6 available runes, it will be highlighted
— DK can switch whether to display the rune bar through /eam ShowRunesBar
— 變更秘法充能圖案
— 修正術士報錯
— DK 增加可用符文數量顯示,若達6個可用符文則高亮
— DK 可透過/eam ShowRunesBar 切換是否顯示符文列
— 2020.10.17
— Fix chi display
— Fix tank DH resource display (Magic Pain)
— Shadow Priest’s frenzy value reaches the plague demand value of 50 highlighted
— Berserk rage reaches rage requirement value 80 highlighted
— The rage of martial arts reaches the maximum damage requirement value of 40 to highlight
— Anti-war rage reaches 40 to ignore pain requirement value highlighted
— Balance druid star can reach starfall skill requirement value 50 highlight
— Increase the font size (you need to adjust the size of the icon to adjust the font size)
— 修復真氣顯示
— 修復坦DH資源顯示(魔痛)
— 暗牧瘋狂值達到瘟疫需求值50高亮
— 狂戰怒氣達到暴怒需求值80高亮
— 武戰怒氣達到斬殺最大傷害需求值40高亮
— 防戰怒氣達到無視苦痛需求值40高亮
— 平衡德魯伊星能達到星隕術需求值50高亮
— 加大字體(須調整圖示大小才會跟著調整字體大小)
— 2020.10.04
— Wrap GetSpellDurationByDesc() into Lib_ZYF
— 包裝 GetSpellDurationByDesc() 到 Lib_ZYF
— 2020.08.23
–Fix the display problem of warlock soul fragments and fragments
–Fix not showing numbers in ability frames
— 2020.08.22
— Modify the comparison pattern of the non-halo ground effect so that it can be compared to PTR
For example: 116011 (rune of active power), 342130 (rune of passive power)
(Note: This type of effect needs to enter the caster ID, not the BUFF ID, in the self-increasing benefit, special attention must be paid)
— 修改非光環式地面效果的比對PATTERN使之可以在PTR比對到
    (註:這類效果需要在自身增減益輸入施法ID,而非BUFF ID,須特別注意)
— 2020.08.16
–Update TOC version number to 9.0(90001)
–In response to Blizzard’s operation changes on the background, make relevant changes to make the display normal
–The highlight function of LibButtonGLow is broken, use LibCustomGLow instead
LibStub(“LibCustomGlow-1.0”).ButtonGlow_Start(eaf) and
–Other things I forgot to change


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