Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
r20160725191301 release | 5.48 MB | Jul 25, 2016 | 7.0.3 | 875 | ![]() |
r20160724180929 release | 6.79 MB | Jul 24, 2016 | 7.0.3 | 63 | ![]() |
r20160724180822 release | 6.79 MB | Jul 24, 2016 | 6.2.4 | 45 | ![]() |
r20160521152909 release | 6.84 MB | May 21, 2016 | 6.2.4 | 345 | ![]() |
r20160521152549 alpha | 6.84 MB | May 21, 2016 | 6.0.3 | 131 | ![]() |
Description
This library allows you to convert filedata id into filename. Many Legion API's return filedata id, so it can be useful for some people.
Right now there's only single global function available: GetFileName().
Example usage: local fileName = GetFileName(fileDataId)
Doesn't include data for files in world\maps\ folder.
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