Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
MinimapButtonBag 0.412 release | 11.55 KB | Feb 21, 2007 | 2.0.6 | 19,466 | Download |
MinimapButtonBag 0.411 release | 11.25 KB | Feb 21, 2007 | 2.0.6 | 35 | Download |
MinimapButtonBag 0.410 release | 11.25 KB | Feb 20, 2007 | 2.0.6 | 34 | Download |
MinimapButtonBag 0.400 release | 9.03 KB | Jan 16, 2007 | 2.0.3 | 30 | Download |
Screenshots
Description
MinimapButtonBag cleans up your Minimap and relocates the buttons in a menu bar.
You can still access them through a single minimap button.
If you want to reattach a button to the minimap just use Ctrl + Right click on it.
Use Ctrl + Right click again on the button to put it back into the bar.
Or hold the Ctrl key down and move the mouse cursor over the button. A button to add or remove will appear over that button.
Use Right click on the MinimapButtonBag button to open the options dialog.
This mod is inspired by http://ui.worldofwar.net/ui.php?id=2783. Thanks to Aaron Griffith for his great work.
Known Bugs with this version
- unfortunately the button of CTMod2 is nameless. You have to edit the CT_Core\CT_Core.lua file and change line 112 from: minimapFrame = module:getFrame(minimapFrameSkeleton); to minimapFrame = module:getFrame(minimapFrameSkeleton, nil, "CTMod2_MinimapButton"); That\'s the only way. - The Gatherer button has the same problem as the CTMod2 button. Edit the Gatherer\GatherMiniIcon.lua file and change line 33 from:
local miniIcon = CreateFrame(“Button”, “”, Minimap);
to
local miniIcon = CreateFrame(“Button”, “GathererMinimapButton”, Minimap);
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