Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
Rematch Next Target 0.2.3 beta | 7.02 KB | Jul 23, 2018 | 8.0.1 | 5,233 | Download |
Rematch Next Target 0.2.2 beta | 6.88 KB | May 26, 2017 | 7.2.0 | 2,544 | Download |
Rematch Next Target 0.2.1 beta | 6.62 KB | Feb 8, 2017 | 7.1.0 | 1,128 | Download |
Rematch Next Target 0.2.0 beta | 6.39 KB | Nov 20, 2016 | 7.1.0 | 601 | Download |
Rematch Next Target 0.1.1 beta | 4.85 KB | Nov 13, 2016 | 7.1.0 | 221 | Download |
Rematch Next Target 0.1.0 beta | 4.42 KB | Nov 12, 2016 | 7.1.0 | 91 | Download |
Rematch Next Target 0.0.2 beta | 4.16 KB | Nov 12, 2016 | 7.1.0 | 77 | Download |
Rematch Next Target 0.0.1 alpha | 3.82 KB | Nov 11, 2016 | 7.1.0 | 14 | Download |
Description
Do you follow an order for defeating trainers but sometimes fly to wrong direction? Look no further! With this addon, and Rematch Tomtom (plus, of course, Rematch and Tomtom as well), you'll have an arrow guiding you.
After defeating the trainer, press Alt and then click the trainer. If the trainer has a saved next target, this addon will load the team, and Rematch Tomtom will point an arrow in the direction of the next trainer.
Warning: beta stage of development – limited functionality (e.g., implementation of saving isn't the best) and, probably, buggy behavior. If you are not afraid of editing Saved Variables, you can add or change the next targets by editing RematchNextTarget.lua (of course, at your own risk) after viewing Readme.txt. Currently hesitating between bad and worse implementation of saving of the next target.
Saves implemented – with "/rmtnxt save1" trainer for currently loaded team should save as the preceding trainer, and with "/rmtnxt save2" the trainer for currently loaded team should be saved as the next target for the preceding trainer. "/rmtnxt save1" and "/rmtnxt save2" will be merged after testing which will occur in unforeseeable future.
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