WoW Simple Dice addon Dragonflight/Wrath of the Lich King Classic 2024
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wow addon Simple Dice

Simple Dice

Game Version: 7.3.0
Total Downloads: 311
Updated: Dec 15, 2017
Created: Apr 7, 2017
download Simple DiceDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
SimpleDice_Beta_2.1.2.zip beta 10.48 KB Dec 15, 2017 7.3.0 119 download Simple Dice SimpleDice_Beta_2.1.2.zip betaDownload
SimpleDice_Beta_2.1.1.zip beta 10.48 KB Dec 11, 2017 7.3.0 19 download Simple Dice SimpleDice_Beta_2.1.1.zip betaDownload
SimpleDice_Beta_2.1.0.zip beta 10.35 KB Dec 11, 2017 7.3.0 22 download Simple Dice SimpleDice_Beta_2.1.0.zip betaDownload
SimpleDice_Beta_2.0.1.zip beta 9.94 KB Nov 23, 2017 7.3.0 30 download Simple Dice SimpleDice_Beta_2.0.1.zip betaDownload
SimpleDice_Beta_2.0.0.zip beta 9.94 KB Nov 13, 2017 7.3.0 26 download Simple Dice SimpleDice_Beta_2.0.0.zip betaDownload

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Version 2.0.0 Update Information.

 

 Damage and the DC Increment work together to calculate damage. If you're using a system with no incremental DC then set this to 0.

 

I define an Incremental DC system as one where you can suceed multiple times from a single roll so long as you pass a certain value over the main DC. For example if your Increment is set to 5 and you roll 25 vs a DC20 then you would do 2 Damage to your Target.

 

 

The Alternate Calculation Mode works as follows.

In an event where rolling is split into three categories;

1-10, 11-20 and 21-30. The Lower Bound would be 10, Middle being 20. The Upper Bound is set by the Die Size.

 

 

This is a Simple Dice addon designed for RP events and servers. The functionality is fairly basic but should cover a wide range of guilds and events.

 

The addon will output to Raid chat if you're in a Raid, Party if in a Party and to the Default Chat Frame when you're in neither of the above.

 

It features a user definable field for;

  • Difficulty Check – the number you're rolling to equal or beat 
  • Die – The top end of the range you wish to roll, set at 100 by default
  • Target – The target of your Action
  • Action – What you aim to do
  • Modifier – Anything you wish or need to add to your roll.

When rolling the Output will appear as something like.

Rolling to <Action> against <Target>. <Pass/Fail> on DC<X>. (X+0=Y)

Note: Both Action and Target need to be filled to get this output. Otherwise you'll get

Rolling 1DX. DCY. (A+B=C)

 

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