Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
v6.2 +1 More release | 67.79 KB | Jun 28, 2015 | 6.2.0 | 2,991 | ![]() |
v6.0 +1 More release | 67.77 KB | Nov 6, 2014 | 6.0.3 | 1,106 | ![]() |
v5.1 +1 More release | 67.81 KB | Jun 14, 2014 | 5.4.8 | 945 | ![]() |
v5 +1 More release | 67.46 KB | Aug 28, 2012 | 5.0.4 | 2,218 | ![]() |
v4 +1 More release | 67.19 KB | Nov 30, 2011 | 4.3.0 | 2,137 | ![]() |
v3 +1 More release | 67.11 KB | Jun 28, 2011 | 4.2.0 | 1,115 | ![]() |
v2 +1 More release | 66.86 KB | Apr 26, 2011 | 4.1.0 | 707 | ![]() |
v1 +1 More release | 66.73 KB | Jan 25, 2011 | 4.0.3a | 786 | ![]() |
r6 +1 More alpha | 67.07 KB | Jun 28, 2011 | 4.2.0 | 102 | ![]() |
r4 +1 More alpha | 66.82 KB | Apr 26, 2011 | 4.1.0 | 53 | ![]() |
r2 +1 More alpha | 66.71 KB | Jan 25, 2011 | 4.0.3a | 51 | ![]() |
Description
This is a variant of AceGUI-3.0's Frame container, with some changes:
- The read-only status text bar at the bottom is replaced with an edit box for input.
- Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme.
- The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame.
Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should be done at the Development Site link to wowace shown above.
An example of FrameWithInput in action can be seen in RundownIV's screenshots.
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