|r8.1.5 release||889.24 KB||May 22, 2019||8.1.5||952||Download|
|r8.0.1 release||889.21 KB||Aug 6, 2018||8.0.1||1,162||Download|
|r7.32.2 release||889.16 KB||Nov 19, 2017||7.3.0||955||Download|
|r7.32.1 release||888.72 KB||Nov 18, 2017||7.3.0||106||Download|
|r7.32 release||888.80 KB||Nov 17, 2017||7.3.0||99||Download|
|r7.03 release||886.79 KB||Aug 12, 2016||7.0.3||56||Download|
|r6.23 release||886.66 KB||Jan 10, 2016||6.2.3||39||Download|
|6.23 release||884.82 KB||Dec 31, 2015||6.2.3||19||Download|
|Godlike CritSounds release||884.89 KB||Dec 31, 2015||6.2.3||17||Download|
GodLike CrtiSounds is an addon that you can customize the ranges of your critical attacks and heals to play certain sounds. Replaced the old sounds with the Unreal Tournament sounds. Replace the mp3's to load your own sounds.
Notes: I decided to keep this addon updated since I couldn't find another addon similiar to this anywhere. I decided to give back and share it with the community. This addon was made around the middle of 2005 to give you an idea how long ago this has been going on. Multiple authors have tried to keep it alive as noted in the credits.
Notes-deDE: Ein kleines Spaß AddOn, welches Nachrichten und Sounds ausgiebt wenn ihr ein Ziel kritisch trefft. Viel Spaß!
For options type:
So to give a brief description what this addon does and how it works. We will be assuming you run it out of the box with its default configuration, which has Automatic Crit-Settings turned on. We will use low numbers so you get the idea better, for level 110 just add more zeros at the end.
You hit a crit of 1000, Godlike CritSounds adjust to 90%(you can change this value in options) of that crit and sets it as your Max-Crit which is 900. Now around every 10% from there on downward it adjusts crit sounds for your 4 main sounds. It will look like this internally on your crit damage and what sound it will play (these are approximate values since I get the 10% of the next value):
900+ = Holy Shit
899-800 = Godlike
799-700 = Monster Kill
699-600 = Ultra Kill
So Godlike Critsound will sound off on crits of those sizes unless you hit something higher then 900 and it readjusts the table again.
GodLike Enabled – Turn Godlike CritSounds on or off
Sound-Output Enabled – Activate sounds on or off
Message-Output Enabled – Activate to display chat-messages text
Low-Crit Sounds – Activate low crit sounds, replace low.mp3 with your own when you have this active.
Automatic Crit-Settings Set to – Sets the % of the value to set your max crit to. Example: If you hit 100 and if its on 90% it will set it to 90.
Max-Crit is set to – Sets the maximum crit damage manually.
Max-Heal is set to – Sets the maximum heal value manually.(I normally set this really high if I am playing a dps class so I don' hear it at all)
Range of Sound-Output – Sound output volume of the sounds playing
Only Activate when target is this level or above – Sets the lowest level the target needs to be for Godlike CritSounds to play sounds. (I just added this because it was frustrating going into MC or BWL and screwing up my Max Crit set cause the mobs were low level. Also because I got tired of hearing Holy Shit for killing a level 20 mob and me being 110).
Used Sound-Pack – You can put the name of the folder you want to use as sounds that are found in GodLike\Sounds\ Default is the english folder found inside, you can have multiple folders with different sounds and just type the name of the folder you want to use.
Localization: This addon should work out of the box for the following WoW clients: enUS, deDE, esMX
Credits go to where they are due:
Title: GodLike CritSounds
Author: Garthnait of Kil'Jaeden (EU)
Updated & Enhanced: Svenson of Anub'Arak (EU)
Updated 6.3.2 – Current: Antedeluvian of Sargeras (US)
Notes 8.1.5(May 22, 2011): Fixed interface version.
Notes 8.0.1(Aug 6, 2018): Fixed interface version and the way combat log is grabbed to parse the criticals.
Notes 7.32.2(Nov 19, 2017): Added Level Settings for Damage. Now you can set the level that Godlike CritSounds will use to only activate with. Ex: Set the level at 106 Godlike will only activate when the mob is 106 or higher. This is to prevent the addon from sounding off on everything when you are farming lower level stuff then you having to manually set the Max Crit level again. Also added and fixed Localization for deDE and esMX. Added to the proyect page a description text and example and explained what the options do.
Notes 7.32.1(Nov 17, 2017): Fixed Options not working properly and removed some obsolete stuff
Notes 7.32(Nov 15, 2017): Fixed interface version to work with patch 7.32
Notes 7.03: Fixed parameters it receives from combat log and updated to new interface version.
Notes 6.32: All sounds were replaced by the Unreal Sounds for more excitement. If you want to use your own sounds just replace the .mp3s accordingly.