Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
v9.1.0a release | 5.49 KB | Sep 11, 2021 | 9.1.0 | 0 | ![]() |
v9.1.0 release | 5.46 KB | Aug 31, 2021 | 9.1.0 | 11 | ![]() |
v1.13.7 release | 5.53 KB | Aug 31, 2021 | 1.13.7 | 3 | ![]() |
v8.2.0a release | 5.20 KB | Sep 11, 2019 | 1.13.2 | 320 | ![]() |
v1.13.0.2 release | 5.47 KB | Sep 11, 2019 | 1.13.2 | 8 | ![]() |
v8.2.0 release | 5.54 KB | Sep 11, 2019 | 8.2.0 | 90 | ![]() |
v13.0.2a beta | 5.52 KB | Sep 11, 2019 | 1.13.2 | 10 | ![]() |
v13.0.2 beta | 5.17 KB | Sep 10, 2019 | 1.13.2 | 15 | ![]() |
Description
The lib has 3 Methodes:
Lib:getSymbol
– Gets a printable symbol string like boolean, function #000034567 oder table #000055655
Lib:getType
– Gets the primitive Lua or Xml-frame type (like nil, number, Frame, ScrollFrame, Button)
Lib:isBrowsable
– Detect if the object can be iterated in a loop
Lib:isUiObject
– Detect if the object is an interface object or not
Usage:
To get an instance, simply load it with LibStub.
local Lib = LibStub:GetLibrary(“LibExtendedType”);
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