|Version 2.0.1 release||176.35 KB||Mar 16, 2016||6.2.3||1,977||Download|
|Version 2.0 release||176.34 KB||Mar 1, 2016||6.2.3||185||Download|
|Version 2.0-rc1 beta||176.31 KB||Feb 25, 2016||6.2.3||44||Download|
|Version 2.0-beta9 beta||187.77 KB||Feb 22, 2016||6.2.3||54||Download|
|Version 2.0-beta6 beta||185.11 KB||Feb 16, 2016||6.2.3||49||Download|
|Version 2.0-beta3 beta||183.06 KB||Feb 10, 2016||6.2.3||53||Download|
|Version 2.0-beta2 beta||182.72 KB||Feb 9, 2016||6.2.3||69||Download|
While there are many HUDs for WoW, there seems to be a lack of clean horizontal bar layouts. So here is mine 🙂
Features include aura filtering, threat highlighting, display of all secondary resources, cast bars for player/pet/target, incoming heals/absorbs, and combat feedback text. Mouse over the frames for more detailed health and power text. Some elements auto-adjust based on role (healer, tank, damage).
The appearance and setup is fully customizable, with as little or as much information showing as you want. A full set of Aura filters are included, changes to the included set and custom filters are saved per toon. Shift-click focusing and expanded camera zoom are included and can be toggled on and off.
This HUD does not touch the stock Blizzard unit frames or castbars, so it should be compatible with any and all unit frame addons. Very lightweight, so should work well on just about any computer.
- Aura Tracking customization (pending)
- Global Cooldown – shown as a red castbar (in progress)
- Out-of-combat HUD – selectable (pending)
- Cooldown Tracking – a row of icons for spells on cooldown, configurable (in progress)
- Spell/Aura Alerts – play a sound when certain spells are cast or buffs/debuffs are applied, configurable (pending)
*Based on the most excellent work of hast and Phanx