WoW We Don\’t Wipe – Frost Mage addon Dragonflight/Wrath of the Lich King Classic 2024
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wow addon We Don\’t Wipe – Frost Mage

We Don\’t Wipe – Frost Mage

Game Version: 7.1.0
Total Downloads: 32,123
Updated: Oct 25, 2016
Created: Jul 22, 2013
download We Don\’t Wipe – Frost MageDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
We Don't Wipe - Frost Mage v3.01 release 7.27 KB Oct 25, 2016 7.1.0 32,123 download We Don\’t Wipe – Frost Mage We Don't Wipe - Frost Mage v3.01 releaseDownload

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Description

A DPS maximiser module for the We Don't Wipe AddOn.

Works great in Legion Patch 7.1!

Dependency

You will need the latest We Don't Wipe.

Priority Queue (aka Rotation)

  • Ice Lance if the target has a Flurry debuff from a consumed Brain Freeze
  • Ice Lance (x1/2/3) if Fingers of Frost is about to expire
  • Ice Lance if Fingers of Frost is capped
  • Frozen Orb, preceded with cool down lead-in (see below)
  • Frozen Touch, preceded with cool down lead-in (see below)
  • Ebonbolt, preceded with cool down lead-in (see below)
  • Water Jet, preceded with cool down lead-in (see below)
  • Refresh Rune of Power
  • Flurry -> Ice Lance if Brain Freeze up. See Flurry Lance below
  • Frost Bolt -> ( Frost Bolt -> ) Ice Lance if Water Jet is active. See "Jet Bolt" below
  • Frost Bolt -> Ice Lance if Fingers of Frost about to expire but enough time to use a Frost Bolt. See Shatter Combo below
  • Glacial Spike if 5 x Icicles buff
  • Frost Bolt fillers
  • Cool down lead-in priority list: Rune of Power refresh / Mirror Image / Icy Veins / Ray of Frost / Frost Bomb

Rotation Notes

IMPORTANT: (1) Set the "maxfof" parameter. See below. (2) WDW cannot use the standard Water Jet icon. See below.

Fundamentals: In Legion it is all about your Fingers of Frost buff counter and lining up your cool downs for Ice Lance bursts. The need to "Flurry Lance" adds some extra interest, and so too the need to occasionally "Jet Bolt". Blizzard were at pains to state that the classic Frost Mage "Shatter Combo" has been retained for Legion.

Flurry Lance: WDW asks you, upon gaining a Brain Freeze, to cast Flurry followed by an Ice Lance finisher. You MUST wait for the Ice Lance in position #1 or else your IL cast will fail. (Accumulated FoF will be wasted at this point so WDW prompts you to dump any FoF with IL)

Jet Bolt: On cool down, and prioritised, WDW asks your pet to cast Water Jet. WDW then asks you to cast 1 or 2 Frost Bolt (gear/haste dependent) followed by an Ice Lance finisher.

Shatter Combo: The classic Frost Mage Frostbolt -> Ice Lance with Fingers of Frost up. When the cast of Frostbolt is almost complete, cast your Ice Lance. It will work! Blizzard went to pains to ensure this, originally unofficial, part of our "defining meta" will work in Legion! See the "shat" parameter below.

Water Jet Icon: Blizzard decided that Water Jet and Ray of Frost will share the same icon. WDW therefore uses the Unbound Elemental icon to replace the Water Jet icon.

Mirror Image and Icy Veins Synergy: The module takes one of the popular approaches, that is, to simply use both on cool down as a lead-in to a damage spike. /wdw setr tier3=n,icyveins=n will disable this and leave it entirely up to you. Note: Icy Veins by default is not included!

Recommended Talents: Players report excellent results with Ray of Frost. Likewise, Rune of Power, Frozen Touch, Frost Bomb and Thermal Void are not only popular but work really well together.

Modifiable Parameters

From the chat line, the following modifiable parameters can be adjusted by you. The values are saved between sessions.

/wdw setr maxfof=3

The maximum number of Fingers of Frost charges you may have. When you have learnt the Icy Hand trait you may have three charges. Prior to that, two. Default is "3".

(Blizzard have provided NO means for programmers to query whether you have learnt the trait.)

/wdw setr icyveins=n

Whether to include Icy Veins in the rotation. Default is "n".

/wdw setr jet=y

Whether to include Water Jet in the rotation. Default is "y". See notes above.

/wdw setr rof=y

Whether to include Ray of Frost in the rotation. Default is "y".

/wdw setr tier3=y

Whether to include Rune of Power or Mirror Image. Default is "y".

/wdw setr shat=1.5

As your Fingers of Frost draws near to expiry, WDW will prompt you to quickly do an Ice Lance. Further away, when there is still time to precede this with a Frostbolt, the module will suggest a FB / IL combo in positions #1 and #2. How much "further away"? The default, measured as a ratio of your Frostbolt cast time is "1.5". Frostbolt takes 1.32s to cast? Then 1.32 x 1.5 = 1.98s. Set to "0" to completely disable your Shatter Combo.

/wdw setr wait=0.4

At times an ability might not be exactly ready to use as it is cooling down or recharging. The default is to allow an ability to appear in its queue position up to 400ms before it is ready. A range of 0 to 1.5s is allowed.

/wdw setr {parameter}=?

List the current value and a description of the parameter. New Patch 7.1!

/wdw listp

List the parameters for this module.

Cookies, Beer & Donations

It is all about the cookies & beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Donate to lend your support! because as Gallywix would say… "time is money, friend".

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