Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
SnarkyMessageManager release | 117.61 KB | Feb 11, 2017 | 7.1.5 +2 | 235 | ![]() |
SnarkyMessageManager release | 117.60 KB | Feb 8, 2017 | 7.1.5 +2 | 35 | ![]() |
Description
Snarky Message Manager
Overview
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This add-on is intended to make it easy to respond to predictable events in fun and interesting ways.
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The user can create any number of "message sets" which can contain any number of messages (up to 250 characters long).
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There is an extensive UI to support the creation, deletion, and configuration of the add-on, of message sets, and of the messages themselves.
Usage
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From the command line, messages are sent with the add-on command prefix (/snarky, /smm, or /smr) plus the message set and the desired output channel (BATTLEGROUND, GUILD, INSTANCE, OFFICER, PARTY, RAID, SAY, or YELL).
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If you have defined a default output channel for the message set and wish to use it, you may omit the second parameter.
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If you have defined a global default message set, you may omit the parameters entirely.
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Access the UI with the command prefix followed by config (e.g. /smr config).
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Repeat the initial command line help with the command prefix followed by help (e.g. /smr help).
Future Enhancements
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Incorporate support for arrow keys and mouse wheel in selection screens.
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Add a "Briefing" mode for presenting messages in sequence (for encounter notes shared by instance/raid leadership).
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Support for message packs with pre-written briefing packages for different encounters.
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Add support for non-default channels (Trade, for instance, although I am not certain this would be a good idea).
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Localization support.
Support
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If you enjoy this add-on, consider making a small donation to help cover my time for ongoing support and improvements.
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